Files
RobustToolbox/Robust.Shared/Map/GridEventHandler.cs

12 lines
389 B
C#

using Robust.Shared.GameObjects;
namespace Robust.Shared.Map
{
/// <summary>
/// Invoked when a grid is altered.
/// </summary>
/// <param name="mapId">Passed to the delegate given it may no longer be retrievable.</param>
/// <param name="gridId">The index of the grid being changed.</param>
public delegate void GridEventHandler(MapId mapId, EntityUid gridId);
}