Files
RobustToolbox/SS3d_server/SS3D_server.csproj
spoogemonster c13e6fb4a7 -Moved config files out of bin directory, set them to automatically pop into bin directory on build
-Refreshed References folder to contain .NET4.0 versions of release and debug dlls
-Deleted the shit in the bin folders (going to add them to svn:ignore)
-Deleted the shit in the obj folders (going to add them to svn:ignore too)
-Fixed the projects so they build on either debug or release mode with the proper debug or release libraries
-Set application out put to .NET4.0
-I am god.
2011-05-13 04:00:56 +00:00

116 lines
4.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{54B6035E-489F-4790-A033-3C0B34C6F2BD}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SS3d_server</RootNamespace>
<AssemblyName>SS3d_server</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<StartupObject>
</StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
<OldToolsVersion>3.5</OldToolsVersion>
<UpgradeBackupLocation />
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<ItemGroup>
<Reference Include="Lidgren.Network, Version=2010.7.15.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\References\$(Configuration)\Lidgren.Network.dll</HintPath>
</Reference>
<Reference Include="Mogre, Version=1.7.1.0, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\References\$(Configuration)\Mogre.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data.DataSetExtensions">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Helper Classes\Point.cs" />
<Compile Include="Modules\Client\Client.cs" />
<Compile Include="Modules\Items\ItemManager.cs" />
<Compile Include="Modules\Map\Map.cs" />
<Compile Include="Modules\Mobs\MobManager.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SS3DNetserver.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SS3D_shared\SS3D_shared.csproj">
<Project>{4229D7E3-C3AE-4C0A-B2B1-BB20911150DC}</Project>
<Name>SS3D_shared</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="ServerSettings.cfg">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy "$(SolutionDir)References\$(Configuration)\Lidgren*l" "$(ProjectDir)$(OutDir)"</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>