Files
RobustToolbox/SS3D_Client/config.xml
spoogemonster c13e6fb4a7 -Moved config files out of bin directory, set them to automatically pop into bin directory on build
-Refreshed References folder to contain .NET4.0 versions of release and debug dlls
-Deleted the shit in the bin folders (going to add them to svn:ignore)
-Deleted the shit in the obj folders (going to add them to svn:ignore too)
-Fixed the projects so they build on either debug or release mode with the proper debug or release libraries
-Set application out put to .NET4.0
-I am god.
2011-05-13 04:00:56 +00:00

34 lines
1.4 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Configuration xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<DisplayWidth>1360</DisplayWidth>
<DisplayHeight>1024</DisplayHeight>
<Fullscreen>false</Fullscreen>
<VSync>true</VSync>
<FSAA>0</FSAA>
<TextureFiltering>3</TextureFiltering>
<AnisotropicLevel>8</AnisotropicLevel>
<NumMipmaps>8</NumMipmaps>
<Resources>
<string>../../../Media/GUI/</string>
<string>../../../Media/Cursor/</string>
<string>../../../Media/Fonts/</string>
<string>../../../Media/core/</string>
<string>../../../Media/OgreCore.zip</string>
<string>../../../Media/textures/</string>
<string>../../../Media/Textures.zip</string>
<string>../../../Media/materials/</string>
<string>../../../Media/Materials.zip</string>
<string>../../../Media/models/</string>
<string>../../../Media/Models.zip</string>
<string>../../../Media/overlays/</string>
<string>../../../Media/Overlays.zip</string>
<string>../../../Media/shaders/</string>
<string>../../../Media/Shaders.zip</string>
</Resources>
<MiyagiTrueTypeFonts>../../../Media/Fonts/TrueTypeFonts.xml</MiyagiTrueTypeFonts>
<MiyagiImageFonts>../../../Media/Fonts/ImageFonts.xml</MiyagiImageFonts>
<MiyagiSkins>
<string>../../../Media/GUI/skins.xml</string>
<string>../../../Media/Cursor/CursorSkin.xml</string>
</MiyagiSkins>
</Configuration>