mirror of
https://github.com/space-wizards/RobustToolbox.git
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* Shader work WiP * Probably implement basic shader param support. * Really rough and hacky version * Fix dumb exception. * Custom fullscreen drawing API prototype. * Significantly optimize debug colliders drawing. * Fix drawdepths on clothing & overlays. * Re-add license to outline shader. * Update .editorconfig for .gdsl files. * Fix unit tests.
15 lines
220 B
INI
15 lines
220 B
INI
root = true
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[*]
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insert_final_newline = true
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indent_style = space
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indent_size = 4
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trim_trailing_whitespace = true
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charset = utf-8-bom
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[*.{csproj,xml,yml,dll.config,targets}]
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indent_size = 2
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[*.gdsl]
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indent_style = tab
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