Files
RobustToolbox/Robust.Shared/Audio/Effects/IAudioEffect.cs

125 lines
3.8 KiB
C#

using System;
using System.Numerics;
using Robust.Shared.Maths;
namespace Robust.Shared.Audio.Effects;
[NotContentImplementable]
public interface IAudioEffect
{
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.ReverbDensity"/>.
/// </summary>
public float Density { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.ReverbDiffusion "/>.
/// </summary>
public float Diffusion { get; set; }
/// <summary>
/// Gets the preset value for <ReverbGainsee cref="EffectFloat.ReverbGain"/>.
/// </summary>
public float Gain { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.ReverbGainHF"/>.
/// </summary>
public float GainHF { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.EaxReverbGainLF"/>.
/// </summary>
public float GainLF { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.ReverbDecayTime"/>.
/// </summary>
public float DecayTime { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.ReverbDecayHFRatio"/>.
/// </summary>
public float DecayHFRatio { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.EaxReverbDecayLFRatio"/>.
/// </summary>
public float DecayLFRatio { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.ReverbReflectionsGain"/>.
/// </summary>
public float ReflectionsGain { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.ReverbReflectionsDelay"/>.
/// </summary>
public float ReflectionsDelay { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectVector3.EaxReverbReflectionsPan"/>.
/// </summary>
public Vector3 ReflectionsPan { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.ReverbLateReverbGain"/>.
/// </summary>
public float LateReverbGain { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.ReverbLateReverbDelay"/>.
/// </summary>
public float LateReverbDelay { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectVector3.EaxReverbLateReverbPan"/>.
/// </summary>
public Vector3 LateReverbPan { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.EaxReverbEchoTime"/>.
/// </summary>
public float EchoTime { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.EaxReverbEchoDepth"/>.
/// </summary>
public float EchoDepth { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.EaxReverbModulationTime"/>.
/// </summary>
public float ModulationTime { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.EaxReverbModulationDepth"/>.
/// </summary>
public float ModulationDepth { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.ReverbAirAbsorptionGainHF"/>.
/// </summary>
public float AirAbsorptionGainHF { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.EaxReverbHFReference"/>.
/// </summary>
public float HFReference { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.EaxReverbLFReference"/>.
/// </summary>
public float LFReference { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectFloat.ReverbRoomRolloffFactor"/>.
/// </summary>
public float RoomRolloffFactor { get; set; }
/// <summary>
/// Gets the preset value for <see cref="EffectInteger.ReverbDecayHFLimit"/>.
/// </summary>
public int DecayHFLimit { get; set; }
}