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RobustToolbox/Robust.Shared/GameObjects/Components/NetIDs.cs
Vera Aguilera Puerto ffe4e5a8ab Add Enabled property to CollisionWake component. (#1641)
* Add Enabled property to CollisionWake component.

* Set property in HandleComponentState
2021-03-16 11:38:46 +01:00

22 lines
711 B
C#

namespace Robust.Shared.GameObjects
{
public static class NetIDs
{
public const uint MAP_MAP = 1;
public const uint MAP_GRID = 2;
public const uint META_DATA = 4;
public const uint TRANSFORM = 5;
public const uint SPRITE = 8;
public const uint POINT_LIGHT = 10;
public const uint PHYSICS = 12;
public const uint CLICKABLE = 14;
public const uint APPEARANCE = 22;
public const uint USERINTERFACE = 24;
public const uint CONTAINER_MANAGER = 25;
public const uint OCCLUDER = 26;
public const uint EYE = 28;
public const uint GRAMMAR = 29;
public const uint COLLISION_WAKE = 30;
}
}