Files
RobustToolbox/SS14.Client/Interfaces
Acruid 2e3315cd39 CompState Cleanup (#308)
* Changed GameObjects.Component namespace back to GameObjects.Components namespace to prevent colliding with GameObjects.Component class.

* Changed IComponent.HandleComponentState to use polymorphism instead of dynamic keyword.
Cleaned up nesting in each implementation of IComponent.HandleComponentState.

* Moved all shared ComponentStates to the SS14.Shared.GameObjects namespace to be more in line with client & server components.
Made all ComponentStates immutable, as they should be.
2017-08-06 12:16:47 +02:00
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2017-08-06 12:16:47 +02:00
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