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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-06 17:58:05 +02:00
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b7c8452285bfde2b37631ffb9fd236ccc07cb31a
RobustToolbox/Robust.Client/GameObjects
T
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Vera Aguilera Puerto b7c8452285 Use EntitySystem dependencies in a few places that cached systems before.
2021-07-26 12:57:39 +02:00
..
Components
Fixes SpriteComponent error reporting
2021-07-14 22:41:51 +00:00
EntitySystems
Use EntitySystem dependencies in a few places that cached systems before.
2021-07-26 12:57:39 +02:00
!NO_FOLDER_NAMESPACES
Massive Namespace Cleanup (#1544)
2021-02-10 23:27:19 -08:00
ClientComponentFactory.cs
Fix occluders for moved grid (#1878)
2021-07-22 13:07:45 +10:00
ClientEntityManager.cs
Remove Static Component NetIds (#1842)
2021-07-12 10:23:13 +02:00
ComponentStateApplyException.cs
Better entity exception tolerance (#996)
2020-02-24 03:56:50 +01:00
EntityManagerExt.cs
Refactors EntityManager to not do any networking. (#1695)
2021-04-14 11:39:21 -07:00
IClientEntityManager.cs
#1607 deprecate IEntityQuery (#1837)
2021-06-27 13:40:00 +10:00
IClientEntityManagerInternal.cs
Refactors EntityManager to not do any networking. (#1695)
2021-04-14 11:39:21 -07:00
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