mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-09-16 07:12:27 +02:00
296 lines
16 KiB
C#
296 lines
16 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq.Expressions;
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using Robust.Shared.Interfaces.Reflection;
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using Robust.Shared.IoC;
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namespace Robust.Shared.Serialization
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{
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/// <summary>
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/// Handles serialization of objects to/from a storage medium (which medium is implementation defined).
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/// Provides methods for most common cases of data field reading/writing.
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/// </summary>
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/// <remarks>
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/// Object serialization may be "cached".
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/// This is a non-guaranteed on-request case where, if the serializer is sure it's deserialized something before,
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/// it can return a previous instance of the value instead of running deserialization logic again.
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/// Caching only occurs for cases where data would the same, e.g. deserializing the same prototype twice.
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/// Most methods that read data have a cached variant, which MAY return data shared with other objects (for reference objects).
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/// This is not guaranteed and should be considered a situational optimization only.
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/// It is also possible to write cached "data" fields that are not stored anywhere, but can be referenced later in other deserialization runs.
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/// This is useful for complex cases like sprites which cannot be expressed with a single cached field read, but would like to still take advantage of caching.
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/// The persistence of this cached data is in no way guaranteed.
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/// </remarks>
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public abstract class ObjectSerializer
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{
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public const string LogCategory = "serialization";
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public delegate void ReadFunctionDelegate<in T>(T value);
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public delegate T WriteFunctionDelegate<out T>();
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/// <summary>
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/// True if this serializer is reading, false if it is writing.
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/// </summary>
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public bool Reading { get; protected set; }
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public bool Writing => !Reading;
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/// <summary>
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/// Writes or reads a simple field by reference.
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/// </summary>
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/// <param name="value">The reference to the field that will be read/written into.</param>
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/// <param name="name">The name of the field in the serialization medium. Most likely the name in YAML.</param>
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/// <param name="defaultValue">A default value. Used if the field does not exist while reading or to know if writing would be redundant.</param>
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/// <param name="alwaysWrite">If true, always write this field to map saving, even if it matches the default.</param>
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/// <typeparam name="T">The type of the field that will be read/written.</typeparam>
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public abstract void DataField<T>(ref T value, string name, T defaultValue, bool alwaysWrite = false);
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/// <summary>
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/// Writes or reads a field or property via reflection.
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/// </summary>
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/// <param name="o">The reference to the object that has the property or field referenced.</param>
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/// <param name="expr">The reference to the field or property that will be read/written into.</param>
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/// <param name="name">The name of the field in the serialization medium. Most likely the name in YAML.</param>
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/// <param name="defaultValue">A default value. Used if the field does not exist while reading or to know if writing would be redundant.</param>
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/// <param name="alwaysWrite">If true, always write this field to map saving, even if it matches the default.</param>
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/// <typeparam name="T">The type of the field that will be read/written.</typeparam>
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/// <remarks>
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/// <example>
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/// szr.DataField(this, x => x.SomeProperty, "some-property", SomeDefaultValue);
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/// </example>
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/// </remarks>
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public abstract void DataField<TRoot, T>(TRoot o, Expression<Func<TRoot,T>> expr, string name, T defaultValue, bool alwaysWrite = false);
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/// <summary>
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/// Writes or reads a simple field by reference.
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/// This method can cache results and share them with other objects.
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/// As such, when reading, your value may NOT be private. Do not modify it as if it's purely your own.
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/// This can cut out parsing steps and memory cost for commonly used objects such as walls.
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/// </summary>
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/// <param name="value">The reference to the field that will be read/written into.</param>
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/// <param name="name">The name of the field in the serialization medium. Most likely the name in YAML.</param>
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/// <param name="defaultValue">A default value. Used if the field does not exist while reading or to know if writing would be redundant.</param>
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/// <param name="alwaysWrite">If true, always write this field to map saving, even if it matches the default.</param>
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/// <typeparam name="T">The type of the field that will be read/written.</typeparam>
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public virtual void DataFieldCached<T>(ref T value, string name, T defaultValue, bool alwaysWrite = false)
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{
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DataField(ref value, name, defaultValue, alwaysWrite);
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}
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/// <summary>
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/// Writes or reads a simple field by reference.
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/// Runs the provided delegate to do conversion from a more easy to (de)serialize data type.
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/// </summary>
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/// <param name="value">The reference to the field that will be read/written into.</param>
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/// <param name="name">The name of the field in the serialization medium. Most likely the name in YAML.</param>
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/// <param name="defaultValue">A default value. Used if the field does not exist while reading or to know if writing would be redundant.</param>
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/// <param name="ReadConvertFunc">
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/// A delegate invoked to convert the intermediate serialization object <typeparamref name="TSource" />
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/// to the actual value <typeparamref name="TTarget" /> while reading.
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/// </param>
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/// <param name="WriteConvertFunc">
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/// A delegate invoked to convert the actual value <typeparamref name="TTarget" />
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/// to an intermediate serialization object <typeparamref name="TSource" /> that will be written.
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/// </param>
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/// <param name="alwaysWrite">If true, always write this field to map saving, even if it matches the default.</param>
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/// <typeparam name="TTarget">The type of the field that will be read/written.</typeparam>
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/// <typeparam name="TSource">The type of the intermediate object that will be (de)serialized.</typeparam>
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public abstract void DataField<TTarget, TSource>(
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ref TTarget value,
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string name,
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TTarget defaultValue,
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Func<TSource, TTarget> ReadConvertFunc,
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Func<TTarget, TSource> WriteConvertFunc = null,
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bool alwaysWrite = false
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);
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/// <summary>
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/// Writes or reads a simple field by reference.
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/// This method can cache results and share them with other objects.
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/// As such, when reading, your value may NOT be private.
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/// This can cut out parsing steps and memory cost for commonly used objects such as walls.
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/// This method can cache results and share them with other objects.
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/// As such, when reading, your value may NOT be private. Do not modify it as if it's purely your own.
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/// This can cut out parsing steps and memory cost for commonly used objects such as walls.
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/// </summary>
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/// <param name="value">The reference to the field that will be read/written into.</param>
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/// <param name="name">The name of the field in the serialization medium. Most likely the name in YAML.</param>
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/// <param name="defaultValue">A default value. Used if the field does not exist while reading or to know if writing would be redundant.</param>
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/// <param name="ReadConvertFunc">
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/// A delegate invoked to convert the intermediate serialization object <typeparamref name="TSource" />
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/// to the actual value <typeparamref name="TTarget" /> while reading.
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/// </param>
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/// <param name="WriteConvertFunc">
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/// A delegate invoked to convert the actual value <typeparamref name="TTarget" />
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/// to an intermediate serialization object <typeparamref name="TSource" /> that will be written.
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/// </param>
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/// <param name="alwaysWrite">If true, always write this field to map saving, even if it matches the default.</param>
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/// <typeparam name="TTarget">The type of the field that will be read/written.</typeparam>
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/// <typeparam name="TSource">The type of the intermediate object that will be (de)serialized.</typeparam>
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public virtual void DataFieldCached<TTarget, TSource>(
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ref TTarget value,
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string name,
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TTarget defaultValue,
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Func<TSource, TTarget> ReadConvertFunc,
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Func<TTarget, TSource> WriteConvertFunc = null,
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bool alwaysWrite = false
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)
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{
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DataField(ref value, name, defaultValue, ReadConvertFunc, WriteConvertFunc, alwaysWrite);
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}
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/// <summary>
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/// While reading, reads a data field and immediately returns it as value.
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/// </summary>
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/// <param name="name">The name of the field to read.</param>
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/// <param name="defaultValue">Default value of the field if it does not exist.</param>
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/// <typeparam name="T">The type of the field.</typeparam>
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/// <returns>The value of the field.</returns>
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/// <exception cref="InvalidOperationException">
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/// Thrown if the reader is not currently reading.
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/// </exception>
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public abstract T ReadDataField<T>(string name, T defaultValue);
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/// <summary>
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/// While reading, reads a data field and immediately returns it as value.
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/// </summary>
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/// <param name="name">The name of the field to read.</param>
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/// <typeparam name="T">The type of the field.</typeparam>
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/// <returns>The value of the field.</returns>
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/// <exception cref="InvalidOperationException">
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/// Thrown if the reader is not currently reading.
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/// </exception>
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/// <exception cref="KeyNotFoundException">
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/// Thrown if the field does not exist.
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/// </exception>
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public virtual T ReadDataField<T>(string name)
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{
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if (TryReadDataField(name, out T val))
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{
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return val;
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}
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throw new KeyNotFoundException(name);
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}
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/// <summary>
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/// While reading, reads a data field and immediately returns it as value.
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/// This method can cache results and share them with other objects.
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/// As such, when reading, your value may NOT be private. Do not modify it as if it's purely your own.
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/// This can cut out parsing steps and memory cost for commonly used objects such as walls.
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/// </summary>
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/// <param name="name">The name of the field to read.</param>
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/// <param name="defaultValue">Default value of the field if it does not exist.</param>
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/// <typeparam name="T">The type of the field.</typeparam>
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/// <returns>The value of the field.</returns>
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/// <exception cref="InvalidOperationException">
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/// Thrown if the reader is not currently reading.
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/// </exception>
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public virtual T ReadDataFieldCached<T>(string name, T defaultValue)
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{
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return ReadDataField(name, defaultValue);
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}
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/// <summary>
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/// Try- pattern version of <see cref="ReadDataField" />.
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/// </summary>
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public abstract bool TryReadDataField<T>(string name, out T value);
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/// <summary>
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/// Try- pattern version of <see cref="ReadDataFieldCached" />.
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/// </summary>
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public virtual bool TryReadDataFieldCached<T>(string name, out T value)
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{
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return TryReadDataField(name, out value);
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}
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/// <summary>
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/// Sets a cached field for this serialization context.
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/// This field does not get written in any way,
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/// but can be recalled during other serialization runs of the same data with <see cref="GetCacheData" /> or <see cref="TryGetCacheData" />.
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/// </summary>
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/// <param name="key">The cache key to write to.</param>
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/// <param name="value">The object to write.</param>
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public virtual void SetCacheData(string key, object value)
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{
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}
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/// <summary>
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/// Gets cached data set by <see cref="SetCacheData" /> in a previous deserialization run of the same data.
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/// </summary>
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/// <param name="key">The key to recall.</param>
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/// <typeparam name="T">The type to cast the return object to.</typeparam>
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/// <returns>The data previously stored.</returns>
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public virtual T GetCacheData<T>(string key)
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{
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throw new NotImplementedException();
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}
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/// <summary>
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/// Try- pattern version of <see cref="GetCacheData" />.
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/// </summary>
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public virtual bool TryGetCacheData<T>(string key, out T data)
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{
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data = default;
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return false;
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}
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/// <summary>
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/// Provides a delegate to parse data from a more simpler type that can be mapped to mediums like YAML.
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/// This is useful if your data does not map 1:1 to the prototype.
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/// </summary>
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/// <param name="name">The name of the field in the serialization medium. Most likely the name in YAML.</param>
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/// <param name="defaultValue">A default value to read in case the field is not exist.</param>
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/// <param name="func">A delegate that takes in the simpler data and is expected to set internal state on the caller.</param>
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/// <typeparam name="T">The type of the data that will be read from the storage medium.</typeparam>
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public abstract void DataReadFunction<T>(string name, T defaultValue, ReadFunctionDelegate<T> func);
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/// <summary>
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/// Provides a delegate to write custom data to a more simpler type that can be mapped to mediums like YAML.
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/// This is useful if your data does not map 1:1 to the prototype.
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/// </summary>
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/// <param name="name">The name of the field in the serialization medium. Most likely the name in YAML.</param>
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/// <param name="defaultValue">The default value. Used to check if writing can be skipped when <paramref name="alwaysWrite" /> is true.</param>
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/// <param name="func">A delegate that produces simpler data based on the internal state of the caller.</param>
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/// <param name="alwaysWrite">If true, data will always be written even if it matches <paramref name="defaultValue" />.</param>
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/// <typeparam name="T">The type of the data that will be written to the storage medium.</typeparam>
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public abstract void DataWriteFunction<T>(string name, T defaultValue, WriteFunctionDelegate<T> func, bool alwaysWrite = false);
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/// <summary>
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/// It's <see cref="DataReadFunction" /> and <see cref="DataWriteFunction" /> in one, so you don't need to pass name and default twice!
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/// Marvelous!
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/// </summary>
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public virtual void DataReadWriteFunction<T>(string name, T defaultValue, ReadFunctionDelegate<T> readFunc, WriteFunctionDelegate<T> writeFunc, bool alwaysWrite = false)
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{
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if (Reading)
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{
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DataReadFunction(name, defaultValue, readFunc);
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}
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else
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{
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DataWriteFunction(name, defaultValue, writeFunc, alwaysWrite);
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}
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}
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/// <summary>
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/// Returns a "string or enum" key value from a field.
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/// These values are either a string, or an enum.
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/// This is good for identifiers that can either be a string (any value, prototypes go wild),
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/// or an enum when type safety is required for the code.
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/// </summary>
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/// <param name="fieldName">The name of the field to read the key from.</param>
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/// <seealso cref="IReflectionManager.TryParseEnumReference"/>
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public virtual object ReadStringEnumKey(string fieldName)
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{
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var reflectionManager = IoCManager.Resolve<IReflectionManager>();
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var keyString = ReadDataField<string>(fieldName);
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if (reflectionManager.TryParseEnumReference(keyString, out var @enum))
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{
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return @enum;
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}
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return keyString;
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}
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}
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}
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