mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 03:30:53 +01:00
* Removed the Interfaces folder. * All objects inside the GameObjects subfolders are now in the GameObjects namespace. * Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces. * Simplified Robust.client.Graphics namespace. * Automated remove redundant using statements.
31 lines
823 B
C#
31 lines
823 B
C#
namespace Robust.Shared.Network
|
|
{
|
|
public enum ClientConnectionState : byte
|
|
{
|
|
/// <summary>
|
|
/// We are not connected and not trying to get connected either. Quite lonely huh.
|
|
/// </summary>
|
|
NotConnecting,
|
|
|
|
/// <summary>
|
|
/// Resolving the DNS query for the address of the server.
|
|
/// </summary>
|
|
ResolvingHost,
|
|
|
|
/// <summary>
|
|
/// Attempting to establish a connection to the server.
|
|
/// </summary>
|
|
EstablishingConnection,
|
|
|
|
/// <summary>
|
|
/// Connection established, going through regular handshake business.
|
|
/// </summary>
|
|
Handshake,
|
|
|
|
/// <summary>
|
|
/// Connection is solid and handshake is done go wild.
|
|
/// </summary>
|
|
Connected
|
|
}
|
|
}
|