mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 03:30:53 +01:00
* Make PvsSystem consider offset and zoom from EyeComponent * Just use PvsScale float * float.IsFinite --------- Co-authored-by: geraeumig <alfenos@proton.me> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>