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* Removed the Interfaces folder. * All objects inside the GameObjects subfolders are now in the GameObjects namespace. * Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces. * Simplified Robust.client.Graphics namespace. * Automated remove redundant using statements.
22 lines
550 B
C#
22 lines
550 B
C#
using Robust.Shared.Network;
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namespace Robust.Server.Player
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{
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/// <summary>
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/// Stores player-specific data that is not lost upon reconnect.
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/// </summary>
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public interface IPlayerData
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{
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/// <summary>
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/// The session ID of the player owning this data.
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/// </summary>
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NetUserId UserId { get; }
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/// <summary>
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/// Custom field that content can assign anything to.
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/// Go wild.
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/// </summary>
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object? ContentDataUncast { get; set; }
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}
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}
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