Files
RobustToolbox/Robust.Server/Physics/PhysicsMapComponent.cs
T
metalgearslothandGitHub 80a9a82278 Fix client-side physics bodies getting stuck awake (#1946)
* Fix client-side physics bodies getting stuck awake

Wasn't a huge perf hit but it could leak a bit. Also there's a bunch of E/C stuff in here and I'll deal with it later.

* Fix broadphase leak

* Fix robust server sim
2021-08-23 15:01:08 +10:00

13 lines
277 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Physics.Dynamics;
namespace Robust.Server.Physics
{
[RegisterComponent]
[ComponentReference(typeof(SharedPhysicsMapComponent))]
public sealed class PhysicsMapComponent : SharedPhysicsMapComponent
{
}
}