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space-wizards
/
RobustToolbox
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a43f04818d286c5389a768d7a2967bde94de2240
RobustToolbox
/
Robust.Server
/
GameStates
T
History
Profane McBane
and
GitHub
8d27d091af
Hotfix - change PVS pools to use MaxVisPoolSize (
#2704
)
2022-04-09 20:54:41 +02:00
..
ChunkIndicesEnumerator.cs
Revert "pvsrange vec2 + eyezoom (
#2676
)" (
#2703
)
2022-04-09 19:41:11 +02:00
IServerGameStateManager.cs
Fixes pvs culling & make budgets more granular (
#2322
)
2021-12-11 12:11:16 +01:00
PVSCollection.cs
fixes pvs dirty crash (
#2674
)
2022-04-02 06:09:14 +11:00
PVSEntityVisiblity.cs
pvs refactor (
#2247
)
2021-11-30 15:07:08 +01:00
PVSSystem.cs
Hotfix - change PVS pools to use MaxVisPoolSize (
#2704
)
2022-04-09 20:54:41 +02:00
PVSSystem.Dirty.cs
Analyzer to enforce classes to be either [Virtual], abstract, or sealed. (
#2469
)
2022-02-05 19:31:58 +01:00
RobustTree.cs
Makes Robusttree Children nullable to save allocations (
#2570
)
2022-03-21 03:02:52 +11:00
ServerGameStateManager.cs
caching trees in pvs (
#2652
)
2022-03-30 22:57:31 +11:00