Files
RobustToolbox/Robust.Server/Console/Commands/PlayerCommands.cs
T

217 lines
7.7 KiB
C#

using System;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Text;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Network;
namespace Robust.Server.Console.Commands
{
internal sealed class TeleportCommand : IConsoleCommand
{
public string Command => "tp";
public string Description => "Teleports a player to any location in the round.";
public string Help => "tp <x> <y> [<mapID>]";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player as IPlayerSession;
if (player?.Status != SessionStatus.InGame)
return;
var transform = player.AttachedEntityTransform;
if (transform == null)
return;
if (args.Length < 2 || !float.TryParse(args[0], out var posX) || !float.TryParse(args[1], out var posY))
{
shell.WriteError(Help);
return;
}
var mapMgr = IoCManager.Resolve<IMapManager>();
var position = new Vector2(posX, posY);
transform.AttachToGridOrMap();
MapId mapId;
if (args.Length == 3 && int.TryParse(args[2], out var intMapId))
mapId = new MapId(intMapId);
else
mapId = transform.MapID;
if (!mapMgr.MapExists(mapId))
{
shell.WriteError($"Map {mapId} doesn't exist!");
return;
}
if (mapMgr.TryFindGridAt(mapId, position, out var grid))
{
var gridPos = grid.WorldToLocal(position);
transform.Coordinates = new EntityCoordinates(grid.GridEntityId, gridPos);
}
else
{
var mapEnt = mapMgr.GetMapEntityIdOrThrow(mapId);
transform.WorldPosition = position;
transform.AttachParent(mapEnt);
}
shell.WriteLine($"Teleported {player} to {mapId}:{posX},{posY}.");
}
}
public sealed class TeleportToCommand : IConsoleCommand
{
public string Command => "tpto";
public string Description => "Teleports the current player or the specified players/entities to the location of last player/entity specified.";
public string Help => "tpto <username|uid> [username|uid]...";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length == 0)
return;
var entMan = IoCManager.Resolve<IEntityManager>();
var playerMan = IoCManager.Resolve<IPlayerManager>();
var target = args[^1];
if (!TryGetTransformFromUidOrUsername(target, shell, entMan, playerMan, out var targetTransform))
return;
var targetCoords = targetTransform.Coordinates;
if (args.Length == 1)
{
var player = shell.Player as IPlayerSession;
if (player?.Status != SessionStatus.InGame)
{
shell.WriteError("You need to be in game to teleport to an entity.");
return;
}
if (!entMan.TryGetComponent(player.AttachedEntity, out TransformComponent playerTransform))
{
shell.WriteError("You don't have an entity.");
return;
}
playerTransform.Coordinates = targetCoords;
}
else
{
foreach (var victim in args)
{
if (victim == target)
continue;
if (!TryGetTransformFromUidOrUsername(victim, shell, entMan, playerMan, out var victimTransform))
return;
victimTransform.Coordinates = targetCoords;
}
}
}
private static bool TryGetTransformFromUidOrUsername(string str, IConsoleShell shell, IEntityManager entMan,
IPlayerManager playerMan, [NotNullWhen(true)] out TransformComponent? transform)
{
if (int.TryParse(str, out var uid)
&& entMan.TryGetComponent(new EntityUid(uid), out transform))
return true;
if (playerMan.TryGetSessionByUsername(str, out var session)
&& entMan.TryGetComponent(session.AttachedEntity, out transform))
return true;
if (session == null)
shell.WriteError("Can't find username/id: " + str);
else
shell.WriteError(str + " does not have an entity.");
transform = null;
return false;
}
}
public sealed class ListPlayers : IConsoleCommand
{
public string Command => "listplayers";
public string Description => "Lists all players currently connected";
public string Help => "listplayers";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
// Player: number of people connected and their byond keys
// Admin: read a byond variable which shows their ip, byond version, ckey, attached entity and hardware id
// EDIT: inb4 sued by MSO for AGPLv3 violation.
var sb = new StringBuilder();
var players = IoCManager.Resolve<IPlayerManager>().ServerSessions;
sb.AppendLine($"{"Player Name",20} {"Status",12} {"Playing Time",14} {"Ping",9} {"IP EndPoint",20}");
sb.AppendLine("-------------------------------------------------------------------------------");
foreach (var p in players)
{
sb.AppendLine(string.Format("{4,20} {1,12} {2,14:hh\\:mm\\:ss} {3,9} {0,20}",
p.ConnectedClient.RemoteEndPoint,
p.Status.ToString(),
DateTime.UtcNow - p.ConnectedTime,
p.ConnectedClient.Ping + "ms",
p.Name));
}
shell.WriteLine(sb.ToString());
}
}
internal sealed class KickCommand : IConsoleCommand
{
public string Command => "kick";
public string Description => "Kicks a connected player out of the server, disconnecting them.";
public string Help => "kick <PlayerIndex> [<Reason>]";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var players = IoCManager.Resolve<IPlayerManager>();
if (args.Length < 1)
{
var player = shell.Player as IPlayerSession;
var toKickPlayer = player ?? players.ServerSessions.FirstOrDefault();
if (toKickPlayer == null)
{
shell.WriteLine("You need to provide a player to kick.");
return;
}
shell.WriteLine($"You need to provide a player to kick. Try running 'kick {toKickPlayer?.Name}' as an example.");
return;
}
var name = args[0];
if (players.TryGetSessionByUsername(name, out var target))
{
var network = IoCManager.Resolve<IServerNetManager>();
string reason;
if (args.Length >= 2)
reason = $"Kicked by console: {string.Join(' ', args[1..])}";
else
reason = "Kicked by console";
network.DisconnectChannel(target.ConnectedClient, reason);
}
}
}
}