mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-09-01 17:47:24 +02:00
* Removed the Interfaces folder. * All objects inside the GameObjects subfolders are now in the GameObjects namespace. * Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces. * Simplified Robust.client.Graphics namespace. * Automated remove redundant using statements.
54 lines
1.5 KiB
C#
54 lines
1.5 KiB
C#
using Robust.Client.Graphics;
|
|
using Robust.Client.UserInterface.Controls;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Maths;
|
|
using Robust.Shared.Timing;
|
|
|
|
namespace Robust.Client.UserInterface.CustomControls
|
|
{
|
|
internal sealed class DebugClydePanel : PanelContainer
|
|
{
|
|
[Dependency] private readonly IClydeInternal _clydeInternal = default!;
|
|
|
|
private readonly Label _label;
|
|
|
|
public DebugClydePanel()
|
|
{
|
|
IoCManager.InjectDependencies(this);
|
|
|
|
PanelOverride = new StyleBoxFlat
|
|
{
|
|
BackgroundColor = new Color(67, 105, 255, 138),
|
|
};
|
|
|
|
PanelOverride.SetContentMarginOverride(StyleBox.Margin.All, 5);
|
|
|
|
AddChild(_label = new Label());
|
|
}
|
|
|
|
protected override void FrameUpdate(FrameEventArgs args)
|
|
{
|
|
if (!VisibleInTree)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var info = _clydeInternal.DebugInfo;
|
|
var stats = _clydeInternal.DebugStats;
|
|
|
|
var overridingText = "";
|
|
if (info.Overriding)
|
|
{
|
|
overridingText = $"\nVersion override: {info.OpenGLVersion}";
|
|
}
|
|
|
|
_label.Text = $@"Renderer: {info.Renderer}
|
|
Vendor: {info.Vendor}
|
|
Version: {info.VersionString}{overridingText}
|
|
Draw Calls: Cly: {stats.LastClydeDrawCalls} GL: {stats.LastGLDrawCalls}
|
|
Batches: {stats.LastBatches} Max size: {stats.LargestBatchSize}
|
|
Lights: {stats.TotalLights}";
|
|
}
|
|
}
|
|
}
|