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* Removed the Interfaces folder. * All objects inside the GameObjects subfolders are now in the GameObjects namespace. * Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces. * Simplified Robust.client.Graphics namespace. * Automated remove redundant using statements.
19 lines
537 B
C#
19 lines
537 B
C#
namespace Robust.Client.Debugging
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{
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/// <summary>
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/// A collection of visual debug overlays for the client game.
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/// </summary>
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public interface IDebugDrawing
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{
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/// <summary>
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/// Toggles the visual overlay of physics bodies for each entity on screen.
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/// </summary>
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bool DebugColliders { get; set; }
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/// <summary>
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/// Toggles the visual overlay of the local origin for each entity on screen.
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/// </summary>
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bool DebugPositions { get; set; }
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}
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}
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