Files
RobustToolbox/Lidgren.Network/NetPeer.MessagePools.cs
2011-05-11 03:58:10 +00:00

193 lines
5.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace Lidgren.Network
{
public partial class NetPeer
{
private List<byte[]> m_storagePool; // sorted smallest to largest
private NetQueue<NetOutgoingMessage> m_outgoingMessagesPool;
private NetQueue<NetIncomingMessage> m_incomingMessagesPool;
internal int m_storagePoolBytes;
private void InitializePools()
{
if (m_configuration.UseMessageRecycling)
{
m_storagePool = new List<byte[]>(16);
m_outgoingMessagesPool = new NetQueue<NetOutgoingMessage>(4);
m_incomingMessagesPool = new NetQueue<NetIncomingMessage>(4);
}
else
{
m_storagePool = null;
m_outgoingMessagesPool = null;
m_incomingMessagesPool = null;
}
}
internal byte[] GetStorage(int minimumCapacity)
{
if (m_storagePool == null)
return new byte[minimumCapacity];
lock (m_storagePool)
{
for (int i = 0; i < m_storagePool.Count; i++)
{
byte[] retval = m_storagePool[i];
if (retval != null && retval.Length >= minimumCapacity)
{
m_storagePool[i] = null;
m_storagePoolBytes -= retval.Length;
return retval;
}
}
}
m_statistics.m_bytesAllocated += minimumCapacity;
return new byte[minimumCapacity];
}
internal void Recycle(byte[] storage)
{
if (m_storagePool == null)
return;
int len = storage.Length;
lock (m_storagePool)
{
for (int i = 0; i < m_storagePool.Count; i++)
{
if (m_storagePool[i] == null)
{
m_storagePoolBytes += storage.Length;
m_storagePool[i] = storage;
return;
}
}
m_storagePoolBytes += storage.Length;
m_storagePool.Add(storage);
}
}
/// <summary>
/// Creates a new message for sending
/// </summary>
public NetOutgoingMessage CreateMessage()
{
return CreateMessage(m_configuration.m_defaultOutgoingMessageCapacity);
}
/// <summary>
/// Creates a new message for sending and writes the provided string to it
/// </summary>
public NetOutgoingMessage CreateMessage(string content)
{
byte[] bytes = Encoding.UTF8.GetBytes(content);
NetOutgoingMessage om = CreateMessage(2 + bytes.Length);
om.WriteVariableUInt32((uint)bytes.Length);
om.Write(bytes);
return om;
}
/// <summary>
/// Creates a new message for sending
/// </summary>
/// <param name="initialCapacity">initial capacity in bytes</param>
public NetOutgoingMessage CreateMessage(int initialCapacity)
{
NetOutgoingMessage retval;
if (m_outgoingMessagesPool == null || !m_outgoingMessagesPool.TryDequeue(out retval))
retval = new NetOutgoingMessage();
byte[] storage = GetStorage(initialCapacity);
retval.m_data = storage;
return retval;
}
internal NetIncomingMessage CreateIncomingMessage(NetIncomingMessageType tp, byte[] useStorageData)
{
NetIncomingMessage retval;
if (m_incomingMessagesPool == null || !m_incomingMessagesPool.TryDequeue(out retval))
retval = new NetIncomingMessage(tp);
else
retval.m_incomingMessageType = tp;
retval.m_data = useStorageData;
return retval;
}
internal NetIncomingMessage CreateIncomingMessage(NetIncomingMessageType tp, int minimumByteSize)
{
NetIncomingMessage retval;
if (m_incomingMessagesPool == null || !m_incomingMessagesPool.TryDequeue(out retval))
retval = new NetIncomingMessage(tp);
else
retval.m_incomingMessageType = tp;
retval.m_data = GetStorage(minimumByteSize);
return retval;
}
/// <summary>
/// Recycles a NetIncomingMessage instance for reuse; taking pressure off the garbage collector
/// </summary>
public void Recycle(NetIncomingMessage msg)
{
if (m_incomingMessagesPool == null)
return;
#if DEBUG
if (m_incomingMessagesPool.Contains(msg))
throw new NetException("Recyling already recycled message! Thread race?");
#endif
byte[] storage = msg.m_data;
msg.m_data = null;
Recycle(storage);
msg.Reset();
m_incomingMessagesPool.Enqueue(msg);
}
internal void Recycle(NetOutgoingMessage msg)
{
if (m_outgoingMessagesPool == null)
return;
#if DEBUG
if (m_outgoingMessagesPool.Contains(msg))
throw new NetException("Recyling already recycled message! Thread race?");
#endif
byte[] storage = msg.m_data;
msg.m_data = null;
// message fragments cannot be recycled
// TODO: find a way to recycle large message after all fragments has been acknowledged; or? possibly better just to garbage collect them
if (msg.m_fragmentGroup == 0)
Recycle(storage);
msg.Reset();
m_outgoingMessagesPool.Enqueue(msg);
}
/// <summary>
/// Creates an incoming message with the required capacity for releasing to the application
/// </summary>
internal NetIncomingMessage CreateIncomingMessage(NetIncomingMessageType tp, string text)
{
NetIncomingMessage retval;
if (string.IsNullOrEmpty(text))
{
retval = CreateIncomingMessage(tp, 1);
retval.Write("");
return retval;
}
byte[] bytes = System.Text.Encoding.UTF8.GetBytes(text);
retval = CreateIncomingMessage(tp, bytes.Length + (bytes.Length > 127 ? 2 : 1));
retval.Write(text);
return retval;
}
}
}