Files
RobustToolbox/Robust.UnitTesting/Client/UserInterface/Controls/RadioOptionsTest.cs
T
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

64 lines
1.9 KiB
C#

using NUnit.Framework;
using Robust.Client.UserInterface.Controls;
namespace Robust.UnitTesting.Client.UserInterface.Controls
{
[TestFixture]
[TestOf(typeof(RadioOptions<int>))]
public class RadioOptionsTest : RobustUnitTest
{
public override UnitTestProject Project => UnitTestProject.Client;
[Test]
public void TestDefaultInvoke()
{
//Arrange
RadioOptions<int> _optionButton = new RadioOptions<int>(RadioOptionsLayout.Horizontal);
int itemId = _optionButton.AddItem("High", 1);
int countSelected = 0;
_optionButton.OnItemSelected += args =>
{
countSelected++;
};
//Act
_optionButton.InvokeItemSelected(new RadioOptionItemSelectedEventArgs<int>(itemId, _optionButton));
//Assert
Assert.That(countSelected, Is.EqualTo(1));
}
[Test]
public void TestOverrideInvoke()
{
//Arrange
RadioOptions<int> _optionButton = new RadioOptions<int>(RadioOptionsLayout.Horizontal);
int countSelected = 0;
int itemId = _optionButton.AddItem("High", 1, args => { countSelected--; });
int itemId2 = _optionButton.AddItem("High", 2);
_optionButton.OnItemSelected += args =>
{
countSelected++;
};
//Act
_optionButton.InvokeItemSelected(new RadioOptionItemSelectedEventArgs<int>(itemId, _optionButton));
//Assert
Assert.That(countSelected, Is.EqualTo(-1));
//Act
_optionButton.InvokeItemSelected(new RadioOptionItemSelectedEventArgs<int>(itemId2, _optionButton));
_optionButton.InvokeItemSelected(new RadioOptionItemSelectedEventArgs<int>(itemId2, _optionButton));
//Assert
Assert.That(countSelected, Is.EqualTo(1));
}
}
}