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https://github.com/space-wizards/RobustToolbox.git
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* Added new ComponentEventBus, combined it with IEventBus. * Removed all traces of IEntity from ComponentDependencies. Removed IEntityManager dependency from ComponentManager. * Added entity create/delete events to IEntityManager. * ComponentEvents now use EntitySystemMessages instead of their custom ComponentEvent class. * Component events are now just overloads of entity events. * Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs. * Add a bool argument for if the message should be broadcast as well as directed. Fix ordering and init issues of events in EntityManager. * Changed names from Component/Entity events to Directed/Broadcast. * Fix bugs and unit tests.
29 lines
766 B
C#
29 lines
766 B
C#
using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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namespace Robust.Shared.Containers
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{
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/// <summary>
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/// Raised when the contents of a container have been modified.
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/// </summary>
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[PublicAPI]
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public abstract class ContainerModifiedMessage : EntityEventArgs
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{
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/// <summary>
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/// The container being acted upon.
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/// </summary>
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public IContainer Container { get; }
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/// <summary>
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/// The entity that was removed or inserted from/into the container.
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/// </summary>
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public IEntity Entity { get; }
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protected ContainerModifiedMessage(IEntity entity, IContainer container)
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{
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Entity = entity;
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Container = container;
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}
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}
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}
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