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space-wizards
/
RobustToolbox
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https://github.com/space-wizards/RobustToolbox.git
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9526bb773bd36dce57d42fd7b5727fcd34687175
RobustToolbox
/
Robust.Client
/
GameObjects
T
History
Menshin
and
GitHub
ff35b921aa
Add option for norot/snapping sprite layers (
#3808
)
2023-05-13 08:14:03 +10:00
..
Components
Add option for norot/snapping sprite layers (
#3808
)
2023-05-13 08:14:03 +10:00
EntitySystems
Remove obsolete
Fixture.Body
references (
#4014
)
2023-05-09 17:21:14 +10:00
!NO_FOLDER_NAMESPACES
Massive Namespace Cleanup (
#1544
)
2021-02-10 23:27:19 -08:00
ClientEntityManager.cs
Fix queued deletion error log (
#3982
)
2023-05-01 14:11:51 +10:00
ComponentStateApplyException.cs
Analyzer to enforce classes to be either [Virtual], abstract, or sealed. (
#2469
)
2022-02-05 19:31:58 +01:00
EntityManagerExt.cs
Make RaisePredictiveEvent check IsPredictionEnabled (
#3246
)
2022-09-14 16:39:49 +10:00
IClientEntityManager.cs
Expose more state/tick logic to content (
#3474
)
2022-11-16 20:56:02 +01:00
IClientEntityManagerInternal.cs
Speed up map init, and unpause map on init (
#2781
)
2022-05-05 19:21:03 +10:00