Files
RobustToolbox/SGO/Component/Actor/BasicActorComponent.cs
T

30 lines
767 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ServerInterfaces;
namespace SGO
{
public class BasicActorComponent : GameObjectComponent
{
IPlayerSession playerSession;
public BasicActorComponent()
{
family = SS3D_shared.GO.ComponentFamily.Actor;
}
public override void SetParameter(ComponentParameter parameter)
{
switch (parameter.MemberName)
{
case "playersession":
if (parameter.ParameterType == typeof(IPlayerSession))
playerSession = (IPlayerSession)parameter.Parameter;
break;
}
}
}
}