Files
RobustToolbox/ClientUserInterface/ClientUserInterface.csproj
T

94 lines
4.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{52AA8910-106A-4770-A759-B334F2CBC548}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ClientUserInterface</RootNamespace>
<AssemblyName>ClientUserInterface</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Include="Components\Chatbox.cs" />
<Compile Include="Components\Button.cs" />
<Compile Include="Components\Checkbox.cs" />
<Compile Include="Components\EditorAtomButton.cs" />
<Compile Include="Components\HumanHandsGui.cs" />
<Compile Include="Components\HumanHealthComponent.cs" />
<Compile Include="Components\HumanInventory.cs" />
<Compile Include="Components\ItemSlot.cs" />
<Compile Include="Components\JobSelectButton.cs" />
<Compile Include="Components\Label.cs" />
<Compile Include="Components\Listbox.cs" />
<Compile Include="Components\ScrollableContainer.cs" />
<Compile Include="Components\Scrollbar.cs" />
<Compile Include="Components\StatHealthComponent.cs" />
<Compile Include="Components\StatPanel.cs" />
<Compile Include="Components\Textbox.cs" />
<Compile Include="Components\GuiComponent.cs" />
<Compile Include="Components\IGuiComponent.cs" />
<Compile Include="Components\Speechbubble.cs" />
<Compile Include="Components\UIDesktop.cs" />
<Compile Include="Components\Window_OLD.cs" />
<Compile Include="UI_Manager.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\CGO\ClientGameObject.csproj">
<Project>{6C778741-98D8-48EB-835A-293077AF0E07}</Project>
<Name>ClientGameObject</Name>
</ProjectReference>
<ProjectReference Include="..\ClientResourceManager\ClientResourceManager.csproj">
<Project>{37D792AE-0514-44BE-81E0-58EA28E26BB9}</Project>
<Name>ClientResourceManager</Name>
</ProjectReference>
<ProjectReference Include="..\ClientServices\ClientServices.csproj">
<Project>{7F85F20C-E2B5-455D-A1CA-76ED000D25EA}</Project>
<Name>ClientServices</Name>
</ProjectReference>
<ProjectReference Include="..\SS3D_client\Client.csproj">
<Project>{835500C3-34D6-4329-954A-5D028D634E90}</Project>
<Name>Client</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Reference Include="Gorgon">
<HintPath>..\References\Release\Gorgon.dll</HintPath>
</Reference>
<Reference Include="GorgonFramework">
<HintPath>..\References\Release\GorgonFramework.dll</HintPath>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>