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https://github.com/space-wizards/RobustToolbox.git
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39 lines
966 B
C#
39 lines
966 B
C#
using System;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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namespace Robust.Shared.Timing
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{
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[Obsolete("Use the same functions on IMapManager.")]
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public interface IPauseManager
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{
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void SetMapPaused(MapId mapId, bool paused);
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void DoMapInitialize(MapId mapId);
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[Obsolete("This function does nothing, per-grid pausing isn't a thing anymore.")]
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void DoGridMapInitialize(GridId gridId);
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[Obsolete("This function does nothing, per-grid pausing isn't a thing anymore.")]
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void DoGridMapInitialize(IMapGrid grid);
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void AddUninitializedMap(MapId mapId);
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[Pure]
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bool IsMapPaused(MapId mapId);
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[Pure]
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bool IsGridPaused(IMapGrid grid);
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[Pure]
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bool IsGridPaused(GridId gridId);
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[Pure]
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bool IsGridPaused(EntityUid gridId);
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[Pure]
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bool IsMapInitialized(MapId mapId);
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}
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}
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