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* Removed IBaseSession, pushed all members down to ICommonSession. * Pulled all members of client IPlayerSession into ICommonSession. Marked client IPlayerSession as obsolete, use the base ICommonSession. * Restricted setter access for properties in ICommonSession, only engine should be setting them. * Fixed ping implementation on server. * Moved AttachedEntityUid to ICommonSession. * Added a shared IPlayerManager and pulled some common properties down to it. * Added a shared player Filter class that holds a set of recipients in a networked call. Very useful for selecting recipients in a shared context.