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* Removed the Interfaces folder. * All objects inside the GameObjects subfolders are now in the GameObjects namespace. * Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces. * Simplified Robust.client.Graphics namespace. * Automated remove redundant using statements.
19 lines
468 B
C#
19 lines
468 B
C#
using Robust.Client.Graphics;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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namespace Robust.Client.Input
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{
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internal sealed class ClydeInputManager : InputManager
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{
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[Dependency] private readonly IClydeInternal _clyde = default!;
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public override Vector2 MouseScreenPosition => _clyde.MouseScreenPosition;
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public override string GetKeyName(Keyboard.Key key)
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{
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return _clyde.GetKeyName(key);
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}
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}
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}
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