Files
RobustToolbox/Robust.Client/Input/ClydeInputManager.cs
Acruid 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

19 lines
468 B
C#

using Robust.Client.Graphics;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
namespace Robust.Client.Input
{
internal sealed class ClydeInputManager : InputManager
{
[Dependency] private readonly IClydeInternal _clyde = default!;
public override Vector2 MouseScreenPosition => _clyde.MouseScreenPosition;
public override string GetKeyName(Keyboard.Key key)
{
return _clyde.GetKeyName(key);
}
}
}