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* Removed the Interfaces folder. * All objects inside the GameObjects subfolders are now in the GameObjects namespace. * Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces. * Simplified Robust.client.Graphics namespace. * Automated remove redundant using statements.
16 lines
476 B
C#
16 lines
476 B
C#
using System;
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namespace Robust.Client.Graphics
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{
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public interface IClydeBufferedAudioSource : IClydeAudioSource
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{
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int SampleRate { get; set; }
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int GetNumberOfBuffersProcessed();
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void GetBuffersProcessed(Span<int> handles);
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void WriteBuffer(int handle, ReadOnlySpan<ushort> data);
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void WriteBuffer(int handle, ReadOnlySpan<float> data);
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void QueueBuffers(ReadOnlySpan<int> handles);
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void EmptyBuffers();
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}
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}
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