Files
RobustToolbox/Robust.Client/Graphics/IClydeAudio.cs
Acruid 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

18 lines
523 B
C#

using System.IO;
using Robust.Client.Audio;
namespace Robust.Client.Graphics
{
public interface IClydeAudio
{
// AUDIO SYSTEM DOWN BELOW.
AudioStream LoadAudioOggVorbis(Stream stream, string? name = null);
AudioStream LoadAudioWav(Stream stream, string? name = null);
void SetMasterVolume(float newVolume);
IClydeAudioSource CreateAudioSource(AudioStream stream);
IClydeBufferedAudioSource CreateBufferedAudioSource(int buffers, bool floatAudio=false);
}
}