Files
RobustToolbox/Robust.Client/GameObjects/EntitySystems/AnimationPlayerSystem.cs
2023-07-01 22:02:33 +10:00

195 lines
6.7 KiB
C#

using System.Collections.Generic;
using Robust.Client.Animations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Utility;
using TerraFX.Interop.Windows;
namespace Robust.Client.GameObjects
{
public sealed class AnimationPlayerSystem : EntitySystem, IPostInjectInit
{
private readonly List<AnimationPlayerComponent> _activeAnimations = new();
private EntityQuery<MetaDataComponent> _metaQuery;
[Dependency] private readonly IComponentFactory _compFact = default!;
[Dependency] private readonly ILogManager _logManager = default!;
private ISawmill _sawmill = default!;
public override void Initialize()
{
base.Initialize();
_metaQuery = GetEntityQuery<MetaDataComponent>();
}
public override void FrameUpdate(float frameTime)
{
// TODO: Active or something idk.
for (var i = 0; i < _activeAnimations.Count; i++)
{
var anim = _activeAnimations[i];
var uid = anim.Owner;
if (!_metaQuery.TryGetComponent(uid, out var metadata) ||
metadata.EntityPaused)
{
continue;
}
if (!Update(uid, anim, frameTime))
{
continue;
}
_activeAnimations.RemoveSwap(i);
i--;
anim.HasPlayingAnimation = false;
}
}
internal void AddComponent(AnimationPlayerComponent component)
{
if (component.HasPlayingAnimation) return;
_activeAnimations.Add(component);
component.HasPlayingAnimation = true;
}
private bool Update(EntityUid uid, AnimationPlayerComponent component, float frameTime)
{
if (component.PlayingAnimationCount == 0 ||
component.Deleted)
{
return true;
}
var remie = new RemQueue<string>();
foreach (var (key, playback) in component.PlayingAnimations)
{
var keep = AnimationPlaybackShared.UpdatePlayback(uid, playback, frameTime);
if (!keep)
{
remie.Add(key);
}
}
foreach (var key in remie)
{
component.PlayingAnimations.Remove(key);
EntityManager.EventBus.RaiseLocalEvent(uid, new AnimationCompletedEvent {Uid = uid, Key = key}, true);
component.AnimationComplete(key);
}
return false;
}
/// <summary>
/// Start playing an animation.
/// </summary>
public void Play(EntityUid uid, Animation animation, string key)
{
var component = EntityManager.EnsureComponent<AnimationPlayerComponent>(uid);
Play(component, animation, key);
}
public void Play(EntityUid uid, AnimationPlayerComponent? component, Animation animation, string key)
{
component ??= EntityManager.EnsureComponent<AnimationPlayerComponent>(uid);
Play(component, animation, key);
}
/// <summary>
/// Start playing an animation.
/// </summary>
public void Play(AnimationPlayerComponent component, Animation animation, string key)
{
AddComponent(component);
var playback = new AnimationPlaybackShared.AnimationPlayback(animation);
#if DEBUG
// Component networking checks
foreach (var track in animation.AnimationTracks)
{
if (track is not AnimationTrackComponentProperty compTrack)
continue;
if (compTrack.ComponentType == null)
{
_sawmill.Error($"Attempted to play a component animation without any component specified.");
return;
}
if (!EntityManager.TryGetComponent(component.Owner, compTrack.ComponentType, out var animatedComp))
{
_sawmill.Error(
$"Attempted to play a component animation, but the entity {ToPrettyString(component.Owner)} does not have the component to be animated: {compTrack.ComponentType}.");
return;
}
if (component.Owner.IsClientSide() || !animatedComp.NetSyncEnabled)
continue;
var reg = _compFact.GetRegistration(animatedComp);
// In principle there is nothing wrong with this, as long as the property of the component being
// animated is not part of the networked state and setting it does not dirty the component. Hence only a
// warning in debug mode.
if (reg.NetID != null)
_sawmill.Warning($"Playing a component animation on a networked component {reg.Name} belonging to {ToPrettyString(component.Owner)}");
}
#endif
component.PlayingAnimations.Add(key, playback);
}
public bool HasRunningAnimation(EntityUid uid, string key)
{
return EntityManager.TryGetComponent(uid, out AnimationPlayerComponent? component) &&
component.PlayingAnimations.ContainsKey(key);
}
public bool HasRunningAnimation(EntityUid uid, AnimationPlayerComponent? component, string key)
{
if (component == null)
TryComp(uid, out component);
return component != null && component.PlayingAnimations.ContainsKey(key);
}
public bool HasRunningAnimation(AnimationPlayerComponent component, string key)
{
return component.PlayingAnimations.ContainsKey(key);
}
public void Stop(AnimationPlayerComponent component, string key)
{
component.PlayingAnimations.Remove(key);
}
public void Stop(EntityUid uid, string key)
{
if (!TryComp<AnimationPlayerComponent>(uid, out var player)) return;
player.PlayingAnimations.Remove(key);
}
public void Stop(EntityUid uid, AnimationPlayerComponent? component, string key)
{
if (!Resolve(uid, ref component, false)) return;
component.PlayingAnimations.Remove(key);
}
void IPostInjectInit.PostInject()
{
_sawmill = _logManager.GetSawmill("anim");
}
}
public sealed class AnimationCompletedEvent : EntityEventArgs
{
public EntityUid Uid { get; init; }
public string Key { get; init; } = string.Empty;
}
}