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12 lines
312 B
C#
12 lines
312 B
C#
using Robust.Shared.Upload;
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namespace Robust.Client.Upload;
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public sealed class GamePrototypeLoadManager : SharedPrototypeLoadManager
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{
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public override void SendGamePrototype(string prototype)
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{
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NetManager.ClientSendMessage(new GamePrototypeLoadMessage { PrototypeData = prototype });
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}
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}
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