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10 lines
204 B
C#
10 lines
204 B
C#
using Robust.Shared.Maths;
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namespace Robust.Shared.GameObjects
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{
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public interface ILookupWorldBox2Component
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{
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Box2 GetWorldAABB(Vector2? worldPos = null, Angle? worldRot = null);
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}
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}
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