Files
RobustToolbox/SS14.Shared/GameObjects/ComponentEnums.cs
2018-11-28 09:38:44 +01:00

27 lines
697 B
C#

namespace SS14.Shared.GameObjects
{
public enum DrawDepth
{
/// <summary>
/// Floors that are low and below wires, such as plating without floor tiles.
/// </summary>
LowFloors = 0,
/// <summary>
/// Things that are beneath regular floors, such as wires.
/// </summary>
BelowFloor = 1,
FloorTiles = 2,
/// <summary>
/// Things that are actually right on the floor, like vents.
/// </summary>
FloorObjects = 3,
Objects = 4,
Items = 5,
Mobs = 6,
Walls = 7,
WallMountedItems = 8,
WallTops = 9,
Overlays = 10,
}
}