Files
RobustToolbox/Robust.Client/Graphics/Overlays/OverlayManager.cs
T
Pieter-Jan Briers 83c2a1be11 [Dependency] source generator part 2 (#6550)
* [Dependency] source generator

No more reflection, no more codegen at runtime

Also various changes to Roslyn helpers to make this easier to write.

Requires all types with dependencies to be partial and not have readonly dependency fields. An analyzer enforces this at warning level, the previous injection strategies have remained in the code *for now* as a fallback.

No fallback is available for [field: Dependency] properties, due to a Roslyn bug.

Code Fixes exist. We love Roslyn

* Apply dependencies generator changes to all code

* Release notes

* Preprocessor got hands

* Handle nullable dependencies

These are bad but gotta deal with it.

* Apply suggestions from code review

Co-authored-by: Moony <moony@hellomouse.net>

* Fine, let's not use collection expressions

---------

Co-authored-by: Moony <moony@hellomouse.net>
2026-05-08 12:38:33 +02:00

146 lines
3.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Timing;
using Robust.Shared.ViewVariables;
namespace Robust.Client.Graphics;
internal sealed partial class OverlayManager : IOverlayManagerInternal, IPostInjectInit
{
[Dependency] private ILogManager _logMan = default!;
[ViewVariables]
private readonly Dictionary<Type, Overlay> _overlays = new();
/// <summary>
/// A list that duplicates a value from <see cref="_overlays"/>,
/// but already sorted, by invoking <see cref="Sort"/>
/// in <see cref="AddOverlay"/> and <see cref="RemoveOverlay(System.Type)"/>.
/// </summary>
[ViewVariables]
private readonly List<Overlay> _sortedOverlays = [];
private ISawmill _logger = default!;
/// <summary>
/// Returns a list of all overlays sorted by <see cref="Overlay.ZIndex"/>
/// </summary>
public IEnumerable<Overlay> AllOverlays => _sortedOverlays;
public void FrameUpdate(FrameEventArgs args)
{
foreach (var overlay in _overlays.Values)
{
overlay.FrameUpdate(args);
}
}
public bool AddOverlay(Overlay overlay)
{
if (!_overlays.TryAdd(overlay.GetType(), overlay))
return false;
Sort();
return true;
}
public bool RemoveOverlay(Type overlayClass)
{
if (!overlayClass.IsSubclassOf(typeof(Overlay)))
{
_logger.Error($"RemoveOverlay was called with arg: {overlayClass}, which is not a subclass of Overlay!");
return false;
}
var result = _overlays.Remove(overlayClass);
Sort();
return result;
}
public bool RemoveOverlay<T>() where T : Overlay
{
return RemoveOverlay(typeof(T));
}
public bool RemoveOverlay(Overlay overlay)
{
return RemoveOverlay(overlay.GetType());
}
public bool TryGetOverlay(Type overlayClass, [NotNullWhen(true)] out Overlay? overlay)
{
overlay = null;
if (!overlayClass.IsSubclassOf(typeof(Overlay)))
{
_logger.Error($"TryGetOverlay was called with arg: {overlayClass}, which is not a subclass of Overlay!");
return false;
}
return _overlays.TryGetValue(overlayClass, out overlay);
}
public bool TryGetOverlay<T>([NotNullWhen(true)] out T? overlay) where T : Overlay
{
overlay = null;
if (_overlays.TryGetValue(typeof(T), out Overlay? toReturn))
{
overlay = (T)toReturn;
return true;
}
return false;
}
public Overlay GetOverlay(Type overlayClass)
{
return _overlays[overlayClass];
}
public T GetOverlay<T>() where T : Overlay
{
return (T)_overlays[typeof(T)];
}
public bool HasOverlay(Type overlayClass)
{
if (!overlayClass.IsSubclassOf(typeof(Overlay)))
{
_logger.Error($"HasOverlay was called with arg: {overlayClass}, which is not a subclass of Overlay!");
}
return _overlays.ContainsKey(overlayClass);
}
public bool HasOverlay<T>() where T : Overlay
{
return _overlays.ContainsKey(typeof(T));
}
private void Sort()
{
_sortedOverlays.Clear();
_sortedOverlays.AddRange(_overlays.Values);
_sortedOverlays.Sort(OverlayComparer.Instance);
}
void IPostInjectInit.PostInject()
{
_logger = _logMan.GetSawmill("overlay");
}
private sealed class OverlayComparer : IComparer<Overlay>
{
public static readonly OverlayComparer Instance = new();
public int Compare(Overlay? x, Overlay? y)
{
var zX = x?.ZIndex ?? 0;
var zY = y?.ZIndex ?? 0;
return zX.CompareTo(zY);
}
}
}