mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-14 19:29:36 +01:00
* oops
* fixes serialization il
* copytest
* typo & misc fixes
* 139 moment
* boxing
* mesa dum
* stuff
* goodbye bad friend
* last commit before the big (4) rewrite
* adds datanodes
* kills yamlobjserializer in favor of the new system
* adds more serializers, actually implements them & removes most of the last of the old system
* changed yamlfieldattribute namespace
* adds back iselfserialize
* refactors consts&flags
* renames everything to data(field/definition)
* adds afterserialization
* help
* dataclassgen
* fuggen help me mannen
* Fix most errors on content
* Fix engine errors except map loader
* maploader & misc fix
* misc fixes
* thing
* help
* refactors datanodes
* help me mannen
* Separate ITypeSerializer into reader and writer
* Convert all type serializers
* priority
* adds alot
* il fixes
* adds robustgen
* argh
* adds array & enum serialization
* fixes dataclasses
* adds vec2i / misc fixes
* fixes inheritance
* a very notcursed todo
* fixes some custom dataclasses
* push dis
* Remove data classes
* boutta box
* yes
* Add angle and regex serializer tests
* Make TypeSerializerTest abstract
* sets up ioc etc
* remove pushinheritance
* fixes
* Merge fixes, fix yaml hot reloading
* General fixes2
* Make enum serialization ignore case
* Fix the tag not being copied in data nodes
* Fix not properly serializing flag enums
* Fix component serialization on startup
* Implement ValueDataNode ToString
* Serialization IL fixes, fix return and string equality
* Remove async from prototype manager
* Make serializing unsupported node as enum exception more descriptive
* Fix serv3 tryread casting to serializer instead of reader
* Add constructor for invalid node type exception
* Temporary fix for SERV3: Turn populate delegate into regular code
* Fix not copying the data of non primitive types
* Fix not using the data definition found in copying
* Make ISerializationHooks require explicit implementations
* Add test for serialization inheritance
* Improve IsOverridenIn method
* Fix error message when a data definition is null
* Add method to cast a read value in Serv3Manager
* Rename IServ3Manager to ISerializationManager
* Rename usages of serv3manager, add generic copy method
* Fix IL copy method lookup
* Rename old usages of serv3manager
* Add ITypeCopier
* resistance is futile
* we will conquer this codebase
* Add copy method to all serializers
* Make primitive mismatch error message more descriptive
* bing bong im going to freacking heck
* oopsie moment
* hello are you interested in my wares
* does generic serializers under new architecture
* Convert every non generic serializer to the new format, general fixes
* Update usgaes of generic serializers, cleanup
* does some pushinheritance logic
* finishes pushinheritance FRAMEWORK
* shed
* Add box2, color and component registry serializer tests
* Create more deserialized types and store prototypes with their deserialized results
* Fixes and serializer updates
* Add serialization manager extensions
* adds pushinheritance
* Update all prototypes to have a parent and have consistent id/parent properties
* Fix grammar component serialization
* Add generic serializer tests
* thonk
* Add array serializer test
* Replace logger warning calls with exceptions
* fixes
* Move redundant methods to serialization manager extensions, cleanup
* Add array serialization
* fixes context
* more fixes
* argh
* inheritance
* this should do it
* fixes
* adds copiers & fixes some stuff
* copiers use context v1
* finishing copy context
* more context fixes
* Test fixes
* funky maps
* Fix server user interface component serialization
* Fix value tuple serialization
* Add copying for value types and arrays. Fix copy internal for primitives, enums and strings
* fixes
* fixes more stuff
* yes
* Make abstract/interface skips debugs instead of warnings
* Fix typo
* Make some dictionaries readonly
* Add checks for the serialization manager initializing and already being initialized
* Add base type required and usage for MeansDataDefinition and ImplicitDataDefinitionForInheritorsAttribute
* copy by ref
* Fix exception wording
* Update data field required summary with the new forbidden docs
* Use extension in map loader
* wanna erp
* Change serializing to not use il temporarily
* Make writing work with nullable types
* pushing
* check
* cuddling slaps HARD
* Add serialization priority test
* important fix
* a serialization thing
* serializer moment
* Add validation for some type serializers
* adds context
* moar context
* fixes
* Do the thing for appearance
* yoo lmao
* push haha pp
* Temporarily make copy delegate regular c# code
* Create deserialized component registry to handle not inheriting conflicting references
* YAML LINTER BABY
* ayes
* Fix sprite component norot not being default true like in latest master
* Remove redundant todos
* Add summary doc to every ISerializationManager method
* icon fixes
* Add skip hook argument to readers and copiers
* Merge fixes
* Fix ordering of arguments in read and copy reflection call
* Fix user interface components deserialization
* pew pew
* i am going to HECK
* Add MustUseReturnValue to copy-over methods
* Make serialization log calls use the same sawmill
* gamin
* Fix doc errors in ISerializationManager.cs
* goodbye brave soldier
* fixes
* WIP merge fixes and entity serialization
* aaaaaaaaaaaaaaa
* aaaaaaaaaaaaaaa
* adds inheritancebehaviour
* test/datafield fixes
* forgot that one
* adds more verbose validation
* This fixes the YAML hot reloading
* Replace yield break with Enumerable.Empty
* adds copiers
* aaaaaaaaaaaaa
* array fix
priority fix
misc fixes
* fix(?)
* fix.
* funny map serialization (wip)
* funny map serialization (wip)
* Add TODO
* adds proper info the validation
* Make yaml linter 5 times faster (~80% less execution time)
* Improves the error message for missing fields in the linter
* Include component name in unknown component type error node
* adds alwaysrelevant usa
* fixes mapsaving
* moved surpressor to analyzers proj
* warning cleanup & moves surpressor
* removes old msbuild targets
* Revert "Make yaml linter 5 times faster (~80% less execution time)"
This reverts commit 2ee4cc2c26.
* Add serialization to RobustServerSimulation and mock reflection methods
Fixes container tests
* Fix nullability warnings
* Improve yaml linter message feedback
* oops moment
* Add IEquatable, IComparable, ToString and operators to DataPosition
Rename it to NodeMark
Make it a readonly struct
* Remove try catch from enum parsing
* Make dependency management in serialization less bad
* Make dependencies an argument instead of a property on the serialization manager
* Clean up type serializers
* Improve validation messages and resourc epath checking
* Fix sprite error message
* reached perfection
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Vera Aguilera Puerto <zddm@outlook.es>
253 lines
7.9 KiB
C#
253 lines
7.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Reflection;
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using Robust.Shared.Log;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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namespace Robust.Shared.Reflection
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{
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public abstract class ReflectionManager : IReflectionManager
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{
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/// <summary>
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/// Enumerable over prefixes that are added to the type provided to <see cref="GetType(string)"/>
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/// if the type can't be found in any assemblies.
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/// </summary>
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/// <remarks>
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/// First prefix should probably be <code>""</code>.
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/// </remarks>
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protected abstract IEnumerable<string> TypePrefixes { get; }
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private readonly List<Assembly> assemblies = new();
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public event EventHandler<ReflectionUpdateEventArgs>? OnAssemblyAdded;
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[ViewVariables]
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public IReadOnlyList<Assembly> Assemblies => assemblies;
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private readonly Dictionary<(Type baseType, string typeName), Type?> _yamlTypeTagCache = new();
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private readonly Dictionary<string, Type> _looseTypeCache = new();
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private readonly Dictionary<string, Enum> _enumCache = new();
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/// <inheritdoc />
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public IEnumerable<Type> GetAllChildren<T>(bool inclusive = false)
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{
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return GetAllChildren(typeof(T), inclusive);
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}
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/// <inheritdoc />
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public IEnumerable<Type> GetAllChildren(Type baseType, bool inclusive = false)
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{
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var typeLists = new List<Type[]>(Assemblies.Count);
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try
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{
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// There's very little assemblies, so storing these temporarily is cheap.
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// We need to do it ahead of time so that we can catch ReflectionTypeLoadException HERE,
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// so whoever is using us doesn't have to handle them.
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foreach (var assembly in Assemblies)
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{
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typeLists.Add(assembly.GetTypes());
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}
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}
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catch (ReflectionTypeLoadException e)
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{
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Logger.Error("Caught ReflectionTypeLoadException! Dumping child exceptions:");
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if (e.LoaderExceptions != null)
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{
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foreach (var inner in e.LoaderExceptions)
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{
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if (inner != null)
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{
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Logger.Error(inner.ToString());
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}
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}
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}
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throw;
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}
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foreach (var t in typeLists)
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{
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foreach (var type in t)
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{
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if (!baseType.IsAssignableFrom(type) || type.IsAbstract)
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{
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continue;
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}
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var attribute = (ReflectAttribute?) Attribute.GetCustomAttribute(type, typeof(ReflectAttribute));
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if (!(attribute?.Discoverable ?? ReflectAttribute.DEFAULT_DISCOVERABLE))
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{
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continue;
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}
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if (baseType == type && !inclusive)
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{
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continue;
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}
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yield return type;
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}
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}
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}
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public void LoadAssemblies(params Assembly[] args) => LoadAssemblies(args.AsEnumerable());
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public void LoadAssemblies(IEnumerable<Assembly> assemblies)
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{
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this.assemblies.AddRange(assemblies);
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OnAssemblyAdded?.Invoke(this, new ReflectionUpdateEventArgs(this));
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}
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/// <seealso cref="TypePrefixes"/>
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public Type? GetType(string name)
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{
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// The priority in which types are retrieved is based on the TypePrefixes list.
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// This is an implementation detail. If you need it: make a better API.
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foreach (string prefix in TypePrefixes)
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{
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string appendedName = prefix + name;
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foreach (var assembly in Assemblies)
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{
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var theType = assembly.GetType(appendedName);
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if (theType != null)
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{
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return theType;
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}
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}
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}
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return null;
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}
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/// <inheritdoc />
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public Type LooseGetType(string name)
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{
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if (TryLooseGetType(name, out var ret))
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{
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return ret;
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}
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throw new ArgumentException("Unable to find type.");
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}
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public bool TryLooseGetType(string name, [NotNullWhen(true)] out Type? type)
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{
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if (_looseTypeCache.TryGetValue(name, out type))
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return true;
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foreach (var assembly in assemblies)
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{
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foreach (var tryType in assembly.DefinedTypes)
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{
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if (tryType.FullName!.EndsWith(name))
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{
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type = tryType;
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_looseTypeCache[name] = type;
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return true;
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}
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}
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}
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type = default;
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return false;
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}
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/// <inheritdoc />
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public IEnumerable<Type> FindTypesWithAttribute<T>() where T : Attribute
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{
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return FindTypesWithAttribute(typeof(T));
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}
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/// <inheritdoc />
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public IEnumerable<Type> FindTypesWithAttribute(Type attributeType)
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{
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var types = new List<Type>();
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foreach (var assembly in Assemblies)
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{
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types.AddRange(assembly.GetTypes().Where(type => Attribute.IsDefined(type, attributeType)));
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}
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return types;
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}
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/// <inheritdoc />
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public bool TryParseEnumReference(string reference, [NotNullWhen(true)] out Enum? @enum)
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{
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if (!reference.StartsWith("enum."))
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{
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@enum = default;
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return false;
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}
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reference = reference.Substring(5);
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if (_enumCache.TryGetValue(reference, out @enum))
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return true;
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var dotIndex = reference.LastIndexOf('.');
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var typeName = reference.Substring(0, dotIndex);
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var value = reference.Substring(dotIndex + 1);
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foreach (var assembly in assemblies)
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{
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foreach (var type in assembly.DefinedTypes)
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{
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if (!type.IsEnum || !type.FullName!.EndsWith(typeName))
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{
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continue;
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}
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@enum = (Enum) Enum.Parse(type, value);
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_enumCache[reference] = @enum;
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return true;
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}
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}
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throw new ArgumentException("Could not resolve enum reference.");
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}
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public Type? YamlTypeTagLookup(Type baseType, string typeName)
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{
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if (_yamlTypeTagCache.TryGetValue((baseType, typeName), out var type))
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{
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return type;
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}
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Type? found = null;
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foreach (var derivedType in GetAllChildren(baseType))
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{
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if (!derivedType.IsPublic)
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{
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continue;
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}
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if (derivedType.Name == typeName)
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{
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found = derivedType;
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break;
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}
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var serializedAttribute = derivedType.GetCustomAttribute<SerializedTypeAttribute>();
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if (serializedAttribute != null &&
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serializedAttribute.SerializeName == typeName)
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{
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found = derivedType;
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break;
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}
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}
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_yamlTypeTagCache.Add((baseType, typeName), found);
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return found;
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}
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}
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}
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