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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-15 14:52:35 +02:00
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RobustToolbox/Robust.Client/GameObjects
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DrSmugleafGitHubmetalgearsloth
5d1bc9251c Move part of Sprite deserialization hook to component init and optimize RSI preloading (#6911)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2026-08-08 15:44:52 +10:00
..
Components
Move part of Sprite deserialization hook to component init and optimize RSI preloading (#6911)
2026-08-08 15:44:52 +10:00
EntitySystems
Move part of Sprite deserialization hook to component init and optimize RSI preloading (#6911)
2026-08-08 15:44:52 +10:00
!NO_FOLDER_NAMESPACES
Massive Namespace Cleanup (#1544)
2021-02-10 23:27:19 -08:00
ClientEntityManager.cs
PredictedQueueDel fix attempt (#6688)
2026-07-24 00:26:36 +10:00
ClientEntityManager.Network.cs
RT Patches for UI improvements (#4841)
2024-02-11 17:18:39 +01:00
ClientEntityManager.Spawn.cs
Change SpawnAtPoisition EntityCoordinates overload to use the rotation of the attached entity, and to allow a rotation override. (#6527)
2026-06-28 20:56:10 +10:00
ComponentStateApplyException.cs
Fix obsoletion warnings for BinaryFormatter stuff
2023-12-15 19:37:13 +01:00
EntityManagerExt.cs
Make RaisePredictiveEvent check IsPredictionEnabled (#3246)
2022-09-14 16:39:49 +10:00
IClientEntityManager.cs
Add [NotContentImplementable] to client interfaces
2025-12-23 18:34:27 +01:00
IClientEntityManagerInternal.cs
Warning fixes (#5275)
2024-07-10 01:38:32 +02:00
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