Files
RobustToolbox/Robust.Shared/Containers/ContainerHelpers.cs
2021-11-08 12:44:03 +01:00

308 lines
12 KiB
C#

using System;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Utility;
namespace Robust.Shared.Containers
{
/// <summary>
/// Helper functions for the container system.
/// </summary>
[PublicAPI]
public static class ContainerHelpers
{
/// <summary>
/// Am I inside a container?
/// </summary>
/// <param name="entity">Entity that might be inside a container.</param>
/// <returns>If the entity is inside of a container.</returns>
public static bool IsInContainer(this IEntity entity)
{
DebugTools.AssertNotNull(entity);
DebugTools.Assert(!entity.Deleted);
// Notice the recursion starts at the Owner of the passed in entity, this
// allows containers inside containers (toolboxes in lockers).
if (entity.Transform.Parent == null)
return false;
if (TryGetManagerComp(entity.Transform.Parent.Owner, out var containerComp))
return containerComp.ContainsEntity(entity);
return false;
}
/// <summary>
/// Tries to find the container manager that this entity is inside (if any).
/// </summary>
/// <param name="entity">Entity that might be inside a container.</param>
/// <param name="manager">The container manager that this entity is inside of.</param>
/// <returns>If a container manager was found.</returns>
public static bool TryGetContainerMan(this IEntity entity, [NotNullWhen(true)] out IContainerManager? manager)
{
DebugTools.AssertNotNull(entity);
DebugTools.Assert(!entity.Deleted);
var parentTransform = entity.Transform.Parent;
if (parentTransform != null && TryGetManagerComp(parentTransform.Owner, out manager) && manager.ContainsEntity(entity))
return true;
manager = default;
return false;
}
/// <summary>
/// Tries to find the container that this entity is inside (if any).
/// </summary>
/// <param name="entity">Entity that might be inside a container.</param>
/// <param name="container">The container that this entity is inside of.</param>
/// <returns>If a container was found.</returns>
public static bool TryGetContainer(this IEntity entity, [NotNullWhen(true)] out IContainer? container)
{
DebugTools.AssertNotNull(entity);
DebugTools.Assert(!entity.Deleted);
if (TryGetContainerMan(entity, out var manager))
return manager.TryGetContainer(entity, out container);
container = default;
return false;
}
/// <summary>
/// Attempts to remove an entity from its container, if any.
/// </summary>
/// <param name="entity">Entity that might be inside a container.</param>
/// <param name="force">Whether to forcibly remove the entity from the container.</param>
/// <param name="wasInContainer">Whether the entity was actually inside a container or not.</param>
/// <returns>If the entity could be removed. Also returns false if it wasn't inside a container.</returns>
public static bool TryRemoveFromContainer(this IEntity entity, bool force, out bool wasInContainer)
{
DebugTools.AssertNotNull(entity);
DebugTools.Assert(!entity.Deleted);
if (TryGetContainer(entity, out var container))
{
wasInContainer = true;
if (!force)
return container.Remove(entity);
container.ForceRemove(entity);
return true;
}
wasInContainer = false;
return false;
}
/// <summary>
/// Attempts to remove an entity from its container, if any.
/// </summary>
/// <param name="entity">Entity that might be inside a container.</param>
/// <param name="force">Whether to forcibly remove the entity from the container.</param>
/// <returns>If the entity could be removed. Also returns false if it wasn't inside a container.</returns>
public static bool TryRemoveFromContainer(this IEntity entity, bool force = false)
{
return TryRemoveFromContainer(entity, force, out _);
}
/// <summary>
/// Attempts to remove all entities in a container.
/// </summary>
public static void EmptyContainer(this IContainer container, bool force = false, EntityCoordinates? moveTo = null, bool attachToGridOrMap = false)
{
foreach (var entity in container.ContainedEntities.ToArray())
{
if (entity.Deleted) continue;
if (force)
container.ForceRemove(entity);
else
container.Remove(entity);
if (moveTo.HasValue)
entity.Transform.Coordinates = moveTo.Value;
if(attachToGridOrMap)
entity.Transform.AttachToGridOrMap();
}
}
/// <summary>
/// Attempts to remove and delete all entities in a container.
/// </summary>
public static void CleanContainer(this IContainer container)
{
foreach (var ent in container.ContainedEntities.ToArray())
{
if (ent.Deleted) continue;
container.ForceRemove(ent);
ent.Delete();
}
}
public static void AttachParentToContainerOrGrid(this TransformComponent transform)
{
if (transform.Parent == null
|| !TryGetContainer(transform.Parent.Owner, out var container)
|| !TryInsertIntoContainer(transform, container))
transform.AttachToGridOrMap();
}
private static bool TryInsertIntoContainer(this TransformComponent transform, IContainer container)
{
if (container.Insert(transform.Owner)) return true;
if (container.Owner.Transform.Parent != null
&& TryGetContainer(container.Owner, out var newContainer))
return TryInsertIntoContainer(transform, newContainer);
return false;
}
private static bool TryGetManagerComp(this IEntity entity, [NotNullWhen(true)] out IContainerManager? manager)
{
DebugTools.AssertNotNull(entity);
DebugTools.Assert(!entity.Deleted);
if (entity.TryGetComponent(out manager))
return true;
// RECURSION ALERT
if (entity.Transform.Parent != null)
return TryGetManagerComp(entity.Transform.Parent.Owner, out manager);
return false;
}
public static bool IsInSameOrNoContainer(this IEntity user, IEntity other)
{
DebugTools.AssertNotNull(user);
DebugTools.AssertNotNull(other);
var isUserContained = TryGetContainer(user, out var userContainer);
var isOtherContained = TryGetContainer(other, out var otherContainer);
// Both entities are not in a container
if (!isUserContained && !isOtherContained) return true;
// Both entities are in different contained states
if (isUserContained != isOtherContained) return false;
// Both entities are in the same container
return userContainer == otherContainer;
}
public static bool IsInSameOrParentContainer(this IEntity user, IEntity other)
{
DebugTools.AssertNotNull(user);
DebugTools.AssertNotNull(other);
var isUserContained = TryGetContainer(user, out var userContainer);
var isOtherContained = TryGetContainer(other, out var otherContainer);
// Both entities are not in a container
if (!isUserContained && !isOtherContained) return true;
// One contains the other
if (userContainer?.Owner == other || otherContainer?.Owner == user) return true;
// Both entities are in different contained states
if (isUserContained != isOtherContained) return false;
// Both entities are in the same container
return userContainer == otherContainer;
}
/// <summary>
/// Check whether a given entity can see another entity despite whatever containers they may be in.
/// </summary>
/// <remarks>
/// This is effectively a variant of <see cref="IsInSameOrParentContainer"/> that also checks whether the
/// containers are transparent. Additionally, an entity can "see" the entity that contains it, but unless
/// otherwise specified the containing entity cannot see into itself. For example, a human in a locker can
/// see the locker and other items in that locker, but the human cannot see their own organs. Note that
/// this means that the two entity arguments are NOT interchangeable.
/// </remarks>
public static bool IsInSameOrTransparentContainer(this IEntity user, IEntity other, bool userSeeInsideSelf = false)
{
DebugTools.AssertNotNull(user);
DebugTools.AssertNotNull(other);
TryGetContainer(user, out IContainer? userContainer);
TryGetContainer(other, out IContainer? otherContainer);
// Are both entities in the same container (or none)?
if (userContainer == otherContainer) return true;
// Is the user contained in the other entity?
if (userContainer?.Owner == other) return true;
// Does the user contain the other and can they see through themselves?
if (userSeeInsideSelf && otherContainer?.Owner == user) return true;
// Next we check for see-through containers. This uses some recursion, but it should be fine unless people
// start spawning in glass matryoshka dolls.
// Is the user in a see-through container?
if (userContainer?.ShowContents ?? false)
return IsInSameOrTransparentContainer(userContainer.Owner, other);
// Is the other entity in a see-through container?
if (otherContainer?.ShowContents ?? false)
return IsInSameOrTransparentContainer(user, otherContainer.Owner);
return false;
}
/// <summary>
/// Shortcut method to make creation of containers easier.
/// Creates a new container on the entity and gives it back to you.
/// </summary>
/// <param name="entity">The entity to create the container for.</param>
/// <param name="containerId"></param>
/// <returns>The new container.</returns>
/// <exception cref="ArgumentException">Thrown if there already is a container with the specified ID.</exception>
/// <seealso cref="IContainerManager.MakeContainer{T}(string)" />
public static T CreateContainer<T>(this IEntity entity, string containerId)
where T : IContainer
{
if (!entity.TryGetComponent<IContainerManager>(out var containermanager))
containermanager = entity.AddComponent<ContainerManagerComponent>();
return containermanager.MakeContainer<T>(containerId);
}
public static T EnsureContainer<T>(this IEntity entity, string containerId)
where T : IContainer
{
return EnsureContainer<T>(entity, containerId, out _);
}
public static T EnsureContainer<T>(this IEntity entity, string containerId, out bool alreadyExisted)
where T : IContainer
{
var containerManager = entity.EnsureComponent<ContainerManagerComponent>();
if (!containerManager.TryGetContainer(containerId, out var existing))
{
alreadyExisted = false;
return containerManager.MakeContainer<T>(containerId);
}
if (!(existing is T container))
{
throw new InvalidOperationException(
$"The container exists but is of a different type: {existing.GetType()}");
}
alreadyExisted = true;
return container;
}
}
}