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Robust.UnitTesting was both ALL tests for RT, and also API surface for content tests. Tests are now split into separate projects as appropriate, and the API side has also been split off.
86 lines
3.3 KiB
C#
86 lines
3.3 KiB
C#
using System;
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using System.IO;
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using Moq;
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using NUnit.Framework;
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using Robust.Server.Configuration;
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using Robust.Server.Reflection;
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using Robust.Server.Serialization;
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using Robust.Shared.Configuration;
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using Robust.Shared.ContentPack;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Network;
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using Robust.Shared.Profiling;
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using Robust.Shared.Reflection;
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using Robust.Shared.Replays;
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using Robust.Shared.Serialization;
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using Robust.Shared.Timing;
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namespace Robust.UnitTesting.Shared.GameObjects
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{
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[TestFixture, Serializable]
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sealed class EntityState_Tests
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{
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/// <summary>
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/// Used to measure the size of <see cref="object"/>s in bytes. This is not actually a test,
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/// but a useful benchmark tool, so i'm leaving it here.
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/// </summary>
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[Test]
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public void ComponentChangedSerialized()
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{
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var container = new DependencyCollection();
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container.Register<ILogManager, LogManager>();
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container.Register<IConfigurationManager, ServerNetConfigurationManager>();
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container.Register<IConfigurationManagerInternal, ServerNetConfigurationManager>();
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container.Register<INetManager, NetManager>();
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container.Register<IHWId, DummyHWId>();
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container.Register<IReflectionManager, ServerReflectionManager>();
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container.Register<IRobustSerializer, ServerRobustSerializer>();
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container.Register<IRobustMappedStringSerializer, RobustMappedStringSerializer>();
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container.Register<IAuthManager, AuthManager>();
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container.Register<IGameTiming, GameTiming>();
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container.Register<ProfManager, ProfManager>();
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container.Register<HttpClientHolder>();
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container.RegisterInstance<IReplayRecordingManager>(new Mock<IReplayRecordingManager>().Object);
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container.BuildGraph();
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var cfg = container.Resolve<IConfigurationManagerInternal>();
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cfg.Initialize(true);
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cfg.LoadCVarsFromAssembly(typeof(IConfigurationManager).Assembly);
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container.Resolve<IReflectionManager>().LoadAssemblies(AppDomain.CurrentDomain.GetAssemblyByName("Robust.Shared"));
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IoCManager.InitThread(container, replaceExisting: true);
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cfg.LoadCVarsFromAssembly(typeof(IConfigurationManager).Assembly); // Robust.Shared
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container.Resolve<INetManager>().Initialize(true);
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var serializer = container.Resolve<IRobustSerializer>();
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serializer.Initialize();
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IoCManager.Resolve<IRobustMappedStringSerializer>().LockStrings();
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byte[] array;
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using(var stream = new MemoryStream())
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{
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var payload = new EntityState(
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new NetEntity(64),
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new []
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{
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new ComponentChange(0, new MapGridComponentDeltaState(16, chunkData: null, default), default)
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}, default);
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serializer.Serialize(stream, payload);
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array = stream.ToArray();
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}
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IoCManager.Clear();
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Assert.Pass($"Size in Bytes: {array.Length.ToString()}");
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}
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}
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}
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