Files
RobustToolbox/Robust.Shared.IntegrationTests/GameObjects/EntityEventBusTests.ComponentEvent.cs
PJB3005 788e9386fd Split up test project
Robust.UnitTesting was both ALL tests for RT, and also API surface for content tests.

Tests are now split into separate projects as appropriate, and the API side has also been split off.
2025-12-16 01:36:53 +01:00

271 lines
10 KiB
C#

using System.Collections.Generic;
using Moq;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.Reflection;
using Robust.UnitTesting.Server;
namespace Robust.UnitTesting.Shared.GameObjects
{
internal sealed partial class EntityEventBusTests
{
[Test]
public void SubscribeCompEvent()
{
var (bus, sim, entUid, compInstance) = EntFactory();
var compFactory = sim.Resolve<IComponentFactory>();
// Subscribe
int calledCount = 0;
bus.SubscribeLocalEvent<MetaDataComponent, TestEvent>(HandleTestEvent);
bus.LockSubscriptions();
// add a component to the system
bus.OnEntityAdded(entUid);
var reg = compFactory.GetRegistration(CompIdx.Index<MetaDataComponent>());
bus.OnComponentAdded(new AddedComponentEventArgs(new ComponentEventArgs(compInstance, entUid), reg));
// Raise
var evntArgs = new TestEvent(5);
bus.RaiseLocalEvent(entUid, evntArgs, true);
// Assert
Assert.That(calledCount, Is.EqualTo(1));
void HandleTestEvent(EntityUid uid, MetaDataComponent component, TestEvent args)
{
calledCount++;
Assert.That(uid, Is.EqualTo(entUid));
Assert.That(component, Is.EqualTo(compInstance));
Assert.That(args.TestNumber, Is.EqualTo(5));
}
}
[Test]
public void UnsubscribeCompEvent()
{
var (bus, sim, entUid, compInstance) = EntFactory();
var compFactory = sim.Resolve<IComponentFactory>();
// Subscribe
int calledCount = 0;
bus.SubscribeLocalEvent<MetaDataComponent, TestEvent>(HandleTestEvent);
bus.UnsubscribeLocalEvent<MetaDataComponent, TestEvent>();
bus.LockSubscriptions();
// add a component to the system
bus.OnEntityAdded(entUid);
var reg = compFactory.GetRegistration(CompIdx.Index<MetaDataComponent>());
bus.OnComponentAdded(new AddedComponentEventArgs(new ComponentEventArgs(compInstance, entUid), reg));
// Raise
var evntArgs = new TestEvent(5);
bus.RaiseLocalEvent(entUid, evntArgs, true);
// Assert
Assert.That(calledCount, Is.EqualTo(0));
void HandleTestEvent(EntityUid uid, MetaDataComponent component, TestEvent args)
{
calledCount++;
}
}
[Test]
public void SubscribeCompLifeEvent()
{
var (bus, sim, entUid, compInstance) = EntFactory();
var entMan = sim.Resolve<EntityManager>();
var fact = sim.Resolve<IComponentFactory>();
// Subscribe
int calledCount = 0;
bus.SubscribeLocalEvent<MetaDataComponent, ComponentInit>(HandleTestEvent);
bus.LockSubscriptions();
// Raise
bus.RaiseComponentEvent(entUid, compInstance, new ComponentInit());
// Assert
Assert.That(calledCount, Is.EqualTo(1));
void HandleTestEvent(EntityUid uid, MetaDataComponent component, ComponentInit args)
{
calledCount++;
Assert.That(uid, Is.EqualTo(entUid));
Assert.That(component, Is.EqualTo(compInstance));
}
}
[Test]
public void CompEventOrdered()
{
var sim = RobustServerSimulation
.NewSimulation()
.RegisterComponents(f =>
{
f.RegisterClass<OrderAComponent>();
f.RegisterClass<OrderBComponent>();
f.RegisterClass<OrderCComponent>();
})
.InitializeInstance();
var entMan = sim.Resolve<EntityManager>();
var entUid = entMan.Spawn();
var instA = entMan.AddComponent<OrderAComponent>(entUid);
var instB = entMan.AddComponent<OrderBComponent>(entUid);
var instC = entMan.AddComponent<OrderCComponent>(entUid);
var bus = entMan.EventBusInternal;
bus.ClearSubscriptions();
var fact = sim.Resolve<IComponentFactory>();
// Subscribe
var a = false;
var b = false;
var c = false;
void HandlerA(EntityUid uid, Component comp, TestEvent ev)
{
Assert.That(b, Is.False, "A should run before B");
Assert.That(c, Is.False, "A should run before C");
a = true;
}
void HandlerB(EntityUid uid, Component comp, TestEvent ev)
{
Assert.That(c, Is.True, "B should run after C");
b = true;
}
void HandlerC(EntityUid uid, Component comp, TestEvent ev) => c = true;
bus.SubscribeLocalEvent<OrderAComponent, TestEvent>(HandlerA, typeof(OrderAComponent), before: new []{typeof(OrderBComponent), typeof(OrderCComponent)});
bus.SubscribeLocalEvent<OrderBComponent, TestEvent>(HandlerB, typeof(OrderBComponent), after: new []{typeof(OrderCComponent)});
bus.SubscribeLocalEvent<OrderCComponent, TestEvent>(HandlerC, typeof(OrderCComponent));
bus.LockSubscriptions();
// add a component to the system
bus.OnEntityAdded(entUid);
var regA = fact.GetRegistration(CompIdx.Index<OrderAComponent>());
var regB = fact.GetRegistration(CompIdx.Index<OrderBComponent>());
var regC = fact.GetRegistration(CompIdx.Index<OrderCComponent>());
bus.OnComponentAdded(new AddedComponentEventArgs(new ComponentEventArgs(instA, entUid), regA));
bus.OnComponentAdded(new AddedComponentEventArgs(new ComponentEventArgs(instB, entUid), regB));
bus.OnComponentAdded(new AddedComponentEventArgs(new ComponentEventArgs(instC, entUid), regC));
// Raise
var evntArgs = new TestEvent(5);
bus.RaiseLocalEvent(entUid, evntArgs, true);
// Assert
Assert.That(a, Is.True, "A did not fire");
Assert.That(b, Is.True, "B did not fire");
Assert.That(c, Is.True, "C did not fire");
}
[Test]
public void CompEventLoop()
{
var sim = RobustServerSimulation
.NewSimulation()
.RegisterComponents(f =>
{
f.RegisterClass<OrderAComponent>();
f.RegisterClass<OrderBComponent>();
})
.InitializeInstance();
var entMan = sim.Resolve<EntityManager>();
var entUid = entMan.Spawn();
var instA = entMan.AddComponent<OrderAComponent>(entUid);
var instB = entMan.AddComponent<OrderBComponent>(entUid);
var bus = entMan.EventBusInternal;
bus.ClearSubscriptions();
var fact = sim.Resolve<IComponentFactory>();
var regA = fact.GetRegistration(CompIdx.Index<OrderAComponent>());
var regB = fact.GetRegistration(CompIdx.Index<OrderBComponent>());
var handlerACount = 0;
void HandlerA(EntityUid uid, Component comp, TestEvent ev)
{
Assert.That(handlerACount, Is.EqualTo(0));
handlerACount++;
// add and then remove component B
bus.OnComponentRemoved(new RemovedComponentEventArgs(new ComponentEventArgs(instB, entUid), false, default!, CompIdx.Index<OrderBComponent>()));
bus.OnComponentAdded(new AddedComponentEventArgs(new ComponentEventArgs(instB, entUid), regB));
}
var handlerBCount = 0;
void HandlerB(EntityUid uid, Component comp, TestEvent ev)
{
Assert.That(handlerBCount, Is.EqualTo(0));
handlerBCount++;
// add and then remove component A
bus.OnComponentRemoved(new RemovedComponentEventArgs(new ComponentEventArgs(instA, entUid), false, default!, CompIdx.Index<OrderAComponent>()));
bus.OnComponentAdded(new AddedComponentEventArgs(new ComponentEventArgs(instA, entUid), regA));
}
bus.SubscribeLocalEvent<OrderAComponent, TestEvent>(HandlerA, typeof(OrderAComponent));
bus.SubscribeLocalEvent<OrderBComponent, TestEvent>(HandlerB, typeof(OrderBComponent));
bus.LockSubscriptions();
// add a component to the system
bus.OnEntityAdded(entUid);
bus.OnComponentAdded(new AddedComponentEventArgs(new ComponentEventArgs(instA, entUid), regA));
bus.OnComponentAdded(new AddedComponentEventArgs(new ComponentEventArgs(instB, entUid), regB));
// Event subscriptions currently use a linked list.
// Currently expect event subscriptions to be raised in order: handlerB -> handlerA
// If a component gets removed and added again, it gets moved back to the front of the linked list.
// I.e., adding and then removing compA changes the linked list order: handlerA -> handlerB
//
// This could in principle cause the event raising code to enter an infinite loop.
// Adding and removing a comp in an event handler may seem silly but:
// - it doesn't have to be the same component if you had a chain of three or more components
// - some event handlers raise other events and can lead to convoluted chains of interactions that might inadvertently trigger something like this.
// Raise
bus.RaiseLocalEvent(entUid, new TestEvent(0));
// Assert
Assert.That(handlerACount, Is.LessThanOrEqualTo(1));
Assert.That(handlerBCount, Is.LessThanOrEqualTo(1));
Assert.That(handlerACount+handlerBCount, Is.GreaterThan(0));
}
private sealed partial class DummyComponent : Component
{
}
private sealed partial class OrderAComponent : Component
{
}
private sealed partial class OrderBComponent : Component
{
}
private sealed partial class OrderCComponent : Component
{
}
private sealed class TestEvent : EntityEventArgs
{
public int TestNumber { get; }
public TestEvent(int testNumber)
{
TestNumber = testNumber;
}
}
}
}