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15 lines
363 B
C#
15 lines
363 B
C#
using System.Collections.Generic;
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using Robust.Server.Player;
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using Robust.Shared.GameObjects;
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namespace Robust.Server.GameObjects
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{
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[RegisterComponent]
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internal class ViewSubscriberComponent : Component
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{
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public override string Name => "ViewSubscriber";
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internal readonly HashSet<IPlayerSession> SubscribedSessions = new();
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}
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}
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