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mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-06 17:58:05 +02:00
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7239e702941b7956f186b4cde9b34a6d3f79f40d
RobustToolbox/Robust.Server/GameObjects/Components/Container
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Acruid 7239e70294 When an item is inserted into a container, it's LocalPosition is set to (0,0). This causes the position of the contained entity to == the container's position. Entities are now spatially inside their containers. Previously, the local position was not set, so contained entities could be tens of meters away from their containers, preventing things like FindInSphere from working intuitively.
2019-09-15 14:47:09 -07:00
..
Container.cs
When an item is inserted into a container, it's LocalPosition is set to (0,0). This causes the position of the contained entity to == the container's position. Entities are now spatially inside their containers. Previously, the local position was not set, so contained entities could be tens of meters away from their containers, preventing things like FindInSphere from working intuitively.
2019-09-15 14:47:09 -07:00
ContainerManagerComponent.cs
ContainerManagerComponent now checks if the container is deleted before trying to remove an entity from it. Previously it would blindly call ForceRemove on a deleted container, causing a NullRefException.
2019-09-09 12:22:32 -07:00
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