Files
RobustToolbox/Robust.Server/Map/IServerMapManager.cs
T
Vera Aguilera PuertoandGitHub 2c75c8b36d Refactors MapManager to not do any networking. (#1696)
* Refactors MapManager to not do any networking.
Now, ServerMapManager and ClientMapManager handle any networking.

* it's christmas in april!

* Remove comented line

* Remove useless seal

* Fix incorrect semicolon

* Event is no longer overriden, has a protected Invoke method instead
2021-04-14 11:13:58 -07:00

13 lines
305 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Map;
using Robust.Shared.Timing;
namespace Robust.Server.Map
{
internal interface IServerMapManager : IMapManagerInternal
{
GameStateMapData? GetStateData(GameTick fromTick);
void CullDeletionHistory(GameTick uptoTick);
}
}