Logo
Explore Help
Register Sign In
space-wizards/RobustToolbox
Watch 1
Star 0
Fork 0
mirror of https://github.com/space-wizards/RobustToolbox.git synced 2026-09-15 14:52:35 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
69fe81ef2026823fa36d4cdb5bb921091775d30b
RobustToolbox/Robust.Server/GameObjects
T
History
Paul RitterGitHubPaul
ef622f7dde spritecomp will ignore state/texture attribute when layers are defined (#1399)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
2020-11-13 01:03:47 +01:00
..
Components
spritecomp will ignore state/texture attribute when layers are defined (#1399)
2020-11-13 01:03:47 +01:00
EntitySystemMessages
Replace MapIndices to Vector2i (#1318)
2020-10-11 14:33:09 +02:00
EntitySystems
Rename CollidableComponent to PhysicsComponent (#1320)
2020-10-11 15:32:50 +02:00
ServerComponentFactory.cs
Add timer component (#1358)
2020-10-30 01:01:27 +01:00
ServerEntityManager.cs
Change cvar usages to use CVarDef and define them in CVars (#1330)
2020-10-24 15:40:06 +02:00
ServerEntityNetworkManager.cs
Change cvar usages to use CVarDef and define them in CVars (#1330)
2020-10-24 15:40:06 +02:00
Powered by Gitea Version: 1.27.1 Page: 140ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API