Files
RobustToolbox/Robust.Client/State/StateChangedEventArgs.cs
Acruid 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

17 lines
353 B
C#

using System;
namespace Robust.Client.State
{
public sealed class StateChangedEventArgs : EventArgs
{
public StateChangedEventArgs(State oldState, State newState)
{
OldState = oldState;
NewState = newState;
}
public State OldState { get; }
public State NewState { get; }
}
}