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* Removed the Interfaces folder. * All objects inside the GameObjects subfolders are now in the GameObjects namespace. * Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces. * Simplified Robust.client.Graphics namespace. * Automated remove redundant using statements.
17 lines
353 B
C#
17 lines
353 B
C#
using System;
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namespace Robust.Client.State
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{
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public sealed class StateChangedEventArgs : EventArgs
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{
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public StateChangedEventArgs(State oldState, State newState)
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{
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OldState = oldState;
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NewState = newState;
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}
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public State OldState { get; }
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public State NewState { get; }
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}
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}
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