Files
RobustToolbox/Robust.Server/Upload/NetworkResourceManager.cs
T
83c2a1be11 [Dependency] source generator part 2 (#6550)
* [Dependency] source generator

No more reflection, no more codegen at runtime

Also various changes to Roslyn helpers to make this easier to write.

Requires all types with dependencies to be partial and not have readonly dependency fields. An analyzer enforces this at warning level, the previous injection strategies have remained in the code *for now* as a fallback.

No fallback is available for [field: Dependency] properties, due to a Roslyn bug.

Code Fixes exist. We love Roslyn

* Apply dependencies generator changes to all code

* Release notes

* Preprocessor got hands

* Handle nullable dependencies

These are bad but gotta deal with it.

* Apply suggestions from code review

Co-authored-by: Moony <moony@hellomouse.net>

* Fine, let's not use collection expressions

---------

Co-authored-by: Moony <moony@hellomouse.net>
2026-05-08 12:38:33 +02:00

154 lines
5.0 KiB
C#

using System;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using Robust.Server.Console;
using Robust.Server.Player;
using Robust.Shared;
using Robust.Shared.Configuration;
using Robust.Shared.IoC;
using Robust.Shared.Network;
using Robust.Shared.Network.Transfer;
using Robust.Shared.Player;
using Robust.Shared.Upload;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Robust.Server.Upload;
public sealed class NetworkResourcesUploadedEvent
{
public ICommonSession Session { get; }
public ImmutableArray<(ResPath Relative, byte[] Data)> Files { get; }
internal NetworkResourcesUploadedEvent(ICommonSession session, ImmutableArray<(ResPath, byte[])> files)
{
Session = session;
Files = files;
}
}
public sealed partial class NetworkResourceManager : SharedNetworkResourceManager
{
internal const int AckInitial = 1;
[Dependency] private IPlayerManager _playerManager = default!;
[Dependency] private IServerNetManager _serverNetManager = default!;
[Dependency] private IConfigurationManager _cfgManager = default!;
[Dependency] private IConGroupController _controller = default!;
[Obsolete("Use ResourcesUploaded instead")]
public event Action<ICommonSession, NetworkResourceUploadMessage>? OnResourceUploaded;
public event Action<NetworkResourcesUploadedEvent>? ResourcesUploaded;
[ViewVariables] public bool Enabled { get; private set; } = true;
[ViewVariables] public float SizeLimit { get; private set; }
internal event Action<INetChannel, int>? AckReceived;
internal override void Initialize()
{
base.Initialize();
TransferManager.RegisterTransferMessage(TransferKeyNetworkDownload);
TransferManager.RegisterTransferMessage(TransferKeyNetworkUpload, ReceiveUpload);
_cfgManager.OnValueChanged(CVars.ResourceUploadingEnabled, value => Enabled = value, true);
_cfgManager.OnValueChanged(CVars.ResourceUploadingLimitMb, value => SizeLimit = value, true);
_serverNetManager.RegisterNetMessage<NetworkResourceAckMessage>(RxAck);
}
private void RxAck(NetworkResourceAckMessage message)
{
AckReceived?.Invoke(message.MsgChannel, message.Key);
}
private async void ReceiveUpload(TransferReceivedEvent transfer)
{
// Do not allow uploading any new resources if it has been disabled.
// Note: Any resources uploaded before being disabled will still be kept and sent.
if (!Enabled)
{
transfer.Channel.Disconnect("Resource upload not enabled.");
return;
}
if (!_playerManager.TryGetSessionByChannel(transfer.Channel, out var session))
{
transfer.Channel.Disconnect("Not in-game");
return;
}
if (!_controller.CanCommand(session, "uploadfile"))
{
transfer.Channel.Disconnect("Not authorized");
return;
}
Sawmill.Verbose("Ingesting file uploads from {Session}", session);
List<(ResPath Relative, byte[] Data)> ingested;
await using (var stream = transfer.DataStream)
{
ingested = await IngestFileStream(stream);
}
Sawmill.Verbose("Ingesting file uploads complete, distributing...");
foreach (var channel in _serverNetManager.Channels)
{
SendToPlayer(channel, ingested);
}
#pragma warning disable CS0618 // Type or member is obsolete
if (OnResourceUploaded != null)
{
foreach (var (relative, data) in ingested)
{
OnResourceUploaded?.Invoke(session, new NetworkResourceUploadMessage
{
MsgChannel = session.Channel,
Data = data,
RelativePath = relative
});
}
}
#pragma warning restore CS0618 // Type or member is obsolete
ResourcesUploaded?.Invoke(new NetworkResourcesUploadedEvent(session, [.. ingested]));
}
protected override void ValidateUpload(uint size)
{
if (SizeLimit > 0f && size * BytesToMegabytes > SizeLimit)
throw new Exception("File upload too large!");
}
internal bool SendToNewUser(INetChannel channel)
{
var allFiles = ContentRoot.GetAllFiles().ToList();
if (allFiles.Count == 0)
return false;
SendToPlayer(channel, allFiles, AckInitial);
return true;
}
private async void SendToPlayer(INetChannel channel, List<(ResPath Relative, byte[] Data)> files, int ack = 0)
{
await using var stream = TransferManager.StartTransfer(channel,
new TransferStartInfo
{
MessageKey = TransferKeyNetworkDownload
});
var ackBytes = new byte[4];
BinaryPrimitives.WriteInt32LittleEndian(ackBytes, ack);
await stream.WriteAsync(ackBytes);
await WriteFileStream(stream, files);
}
}