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* Debugdraw enhancements * Fix up the overlays * Changes * Box2D licence * Update Robust.Client/Console/Commands/PhysicsOverlayCommands.cs Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com> * Fix dependency Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
10 lines
159 B
C#
10 lines
159 B
C#
using Robust.Shared.GameObjects;
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namespace Robust.Server.GameObjects
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{
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internal sealed class DebugPhysicsSystem : SharedDebugPhysicsSystem
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{
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}
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}
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