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21 lines
624 B
C#
21 lines
624 B
C#
using System;
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namespace Robust.Client.Graphics
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{
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/// <summary>
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/// Represents a handle to a cursor object.
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/// </summary>
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/// <remarks>
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/// If disposed while the active cursor, the active cursor will be reset to the default arrow.
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///
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/// Note that you cannot dispose standard cursors gotten from <see cref="IClyde.GetStandardCursor"/>.
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/// </remarks>
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/// <seealso cref="IClyde.CreateCursor"/>
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/// <seealso cref="IClyde.GetStandardCursor"/>
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/// <seealso cref="IClyde.SetCursor"/>
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[NotContentImplementable]
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public interface ICursor : IDisposable
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{
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}
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}
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