Files
RobustToolbox/Robust.Client/GameObjects/EntitySystems/TransformSystem.Component.cs
2022-06-23 12:12:54 +10:00

17 lines
449 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Maths;
namespace Robust.Client.GameObjects;
public sealed partial class TransformSystem
{
public override void SetLocalPosition(TransformComponent xform, Vector2 value)
{
xform._prevPosition = xform._localPosition;
xform._nextPosition = value;
xform.LerpParent = xform.ParentUid;
base.SetLocalPosition(xform, value);
ActivateLerp(xform);
}
}