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* Shared/Utility: Define new FormattedMessage core types * Shared/Utility: Move MarkupParser to a new namespace, update to new FormattedText * Shared/Serialization: Temporary fix for FormattedMessageSerializer * Scripting/ScriptInstanceShared: Move to new FormattedMessage.Builder * Shared/Utility: Add a FormattedMessage loader to the .Builder * Server/Scripting: Port SciptHost to FormattedMessage.Builder * UserInterface/RichTextEntry: NOP out almost everything not gonna bother fixing it until more groundwork is laid * Shared/Utility: Expand Utility.Extensions a bit strictly for pesonal reasons * Client/UserInterface: Add the base TextLayout engine * Client/Graphics: Add a Font Library manager * Graphics/TextLayout: Finish up implementing the TextLayout engine * Utility/FormattedMessage: Add yet another hack to keep the serializer in service * Commands/Debug: Use FormattedMessage.Builder * Console/Completions: Use FormattedMessage.Builder * Utility/FormattedMessage: Add `AddMessage` methods * Console/ScriptConsole: Use FormattedMessage.Builder * Client/Log: Use FormattedMessage.Builder * CustomControls/DebugConsole: Use FormattedMessage.Builder * Controls/OutputPanel: Use FormattedMessage.Builder, NOP `Draw` pending rewrite * Controls/RichTextLabel: Use FormattedMessage.Builder, NOP `Draw` pending rewrite * UnitTesting: Update FormattedMessage/Markup Tests They will NOT pass yet, but I don't care; it compiles. * Utility/FormattedMessage: Fix some off-by-one Builder bugs * Utility/FormattedMessage: Continue cleanup, test compliance * Utility/FormattedMessage: Work around https://github.com/dotnet/roslyn/issues/57870 * Utility/FormattedMessage: Move ISectionable from TextLayout, implement it for FormattedMessage * UserInterface/TextLayout: Add a `postcreate` function to set up new `TIn`s Apparently Roslyn isn't big-brained enough to understand that a closure of type `Func<T>` means that `var n = new(); return n;` requires `new()` to return a `T`. Ironically, it's significantly less cbt to add this than to convert that big tuple in `Layout` in to a class or struct of some sort (to initialize the `List<>`s). * UserInterface/TextLayout: Throw if `Meta` isn't recognized TODO warning go brrr * Graphics/FontLibrary: Add a `DummyVariant` * UserInterface/UITheme: Move to FontLibraries * UserInterface/TextLayout: Move to an un-nested `ImmutableArray` * UserInterface/RichTextEntry: Go ahead. Draw. * Markup/Basic: Add extension & helpers for FormattedMessage.Builder * Markup/Basic: Add `EscapeText` back in A forgotten casualty of the great Markup separation of 2021 * Graphics/FontLibrary: Clean up bit magic, ensure that at least one font is picked * Graphics/FontLibrary: Add diagnostics to the "no fonts" exception * UserInterface/TextLayout: Scrap `Word`, return to `Offset` * UserInterface/TextLayout: A whole bunch of hard-fought bugfixes * Utility/FormattedMessage: Add a static, empty FormattedMessage * Utility/FormattedMessage: Fix. Bugs. * UserInterface/RichTextEntry: Bug fixin' * UserInterface: CSS teim * Markup/Basic: Add an optional "default" style to use * Utility/FormattedMessage: I'm surprised I only made this mistake once. * Log/DebugConsoleLogHandler: work around lack of a default style
49 lines
1.7 KiB
C#
49 lines
1.7 KiB
C#
using Robust.Client.Graphics;
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namespace Robust.Client.UserInterface
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{
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// DON'T USE THESE
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// THEY'RE A BAD IDEA THAT NEEDS TO BE BURIED.
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/// <summary>
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/// Fallback theme system for GUI.
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/// </summary>
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public abstract class UITheme
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{
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public abstract IFontLibrary DefaultFontLibrary { get; }
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public abstract IFontLibrary LabelFontLibrary { get; }
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public Font DefaultFont { get => DefaultFontLibrary.StartFont().Current; }
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public Font LabelFont { get => LabelFontLibrary.StartFont().Current; }
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public abstract StyleBox PanelPanel { get; }
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public abstract StyleBox ButtonStyle { get; }
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public abstract StyleBox LineEditBox { get; }
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}
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public sealed class UIThemeDummy : UITheme
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{
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private static readonly FontClass _defaultFontClass = new FontClass ( Id: "dummy", Size: default, Style: default );
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public override IFontLibrary DefaultFontLibrary { get; } = new FontLibrary(_defaultFontClass);
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public override IFontLibrary LabelFontLibrary { get; } = new FontLibrary(_defaultFontClass);
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public override StyleBox PanelPanel { get; } = new StyleBoxFlat();
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public override StyleBox ButtonStyle { get; } = new StyleBoxFlat();
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public override StyleBox LineEditBox { get; } = new StyleBoxFlat();
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public UIThemeDummy() : base()
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{
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DefaultFontLibrary.AddFont("dummy",
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new []
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{
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new DummyVariant (default)
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}
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);
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LabelFontLibrary.AddFont("dummy",
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new []
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{
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new DummyVariant (default)
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}
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);
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}
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}
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}
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