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space-wizards
/
RobustToolbox
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https://github.com/space-wizards/RobustToolbox.git
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2026-09-03 02:27:08 +02:00
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5fac3f4adb7a8f9398f38c25d6121108094de3a6
RobustToolbox
/
Robust.Client
/
State
T
History
Acruid
5161385de4
Removed unused Update and Resize code from GameStates. Presenters can get resize events from the interface manager (hint: you won't ever need to), and there is no reason for a UI Presenter to do anything in simulation ticks (UI should be event driven, not polling data every frame).
2021-03-25 14:01:51 -07:00
..
DefaultState.cs
Client NRTs (
#1121
)
2020-06-12 12:57:39 +02:00
IStateManager.cs
Removed unused Update and Resize code from GameStates. Presenters can get resize events from the interface manager (hint: you won't ever need to), and there is no reason for a UI Presenter to do anything in simulation ticks (UI should be event driven, not polling data every frame).
2021-03-25 14:01:51 -07:00
State.cs
Removed unused Update and Resize code from GameStates. Presenters can get resize events from the interface manager (hint: you won't ever need to), and there is no reason for a UI Presenter to do anything in simulation ticks (UI should be event driven, not polling data every frame).
2021-03-25 14:01:51 -07:00
StateChangedEventArgs.cs
Massive Namespace Cleanup (
#1544
)
2021-02-10 23:27:19 -08:00
StateManager.cs
Removed unused Update and Resize code from GameStates. Presenters can get resize events from the interface manager (hint: you won't ever need to), and there is no reason for a UI Presenter to do anything in simulation ticks (UI should be event driven, not polling data every frame).
2021-03-25 14:01:51 -07:00