Files
RobustToolbox/Robust.Client/Graphics/Drawing/DrawPrimitiveTopology.cs
T
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00

19 lines
574 B
C#

namespace Robust.Client.Graphics
{
/// <summary>
/// Determines the type of primitives drawn and how they are laid out from vertices.
/// </summary>
/// <remarks>
/// See <see href="https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#drawing-point-lists">Vulkan's documentation</see> for descriptions of all these modes.
/// </remarks>
public enum DrawPrimitiveTopology : byte
{
PointList,
TriangleList,
TriangleFan,
TriangleStrip,
LineList,
LineStrip
}
}